Quote Originally Posted by Semirhage View Post
P7S is the most egregious. The Samurai look ridiculous just waving their katanas in the air hundreds of feet away from the actual boss. The center of the boss is so far away that I can't even hear my own spells hit it when I'm standing in the back. It's kind of disorienting.
I agree. Not that Bismarck is the best designed fight out there, but I liked that rather than just attacking the flying whale, there's a process of reeling him in with harpoons. I wouldn't mind massive bosses like P7S, or Engels from Copied Factory if rather than just attacking the air, there was a method to getting in close. Imagine something like the final fight with Sin in FFX, where perhaps the team has to split up. The melee's and one healer leap onto the body of the boss to take out pieces of the boss and dismantle it part-by-part, while the ranged stay back with the other healer and chip away at the boss' total health, not directly being attacked but handling things like static adds and orbs to pop, or things like the crystals from E8S.