Quote Originally Posted by ty_taurus View Post
It was also nice to have fights where the optimal place to stand wasn’t everyone head deep in the boss’ colon except for the main tank. I liked Ramuh EX where the party had to stay apart, there was a designated spot to stand to dispel charm, and the bard would stay out in the water to bait charms and run back in for lightning attacks. Diamond Weapon was also pretty cool in that regard, but every savage fight lately is just, find the butthole and stay there. P2S was kinda cool, but everyone huddles together still.
Yeah, having mechanics that force you to spread out for extended periods of time would definitely help the ranged DPS shine. Instead we have bosses with hitboxes the size of Noah's ark. I think Yoshi knows he f'ed up with that change.