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  1. #1
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Exni View Post
    Well no.. I, and I'm sure alot of other people, would still like gear swaps. What you listed would be great to see, and I think it should be added as well, but being locked into one set of gear per encounter is exactly that.. It just takes away from the diversity of gear that may have been considered viable, by forcing to keep on whatever you started the encounter with. You now have to find the one "jack of all trades" gear set, that balances one ideal role for you (regardless of whether or not your role changes in the course of the battle..). I prefer'd a system that let you focus on different things at different times (ex. TP, enmity, attk, crit, enhancing specific abilities, etc.). This system is abit boring for me.
    Stick to speaking for yourself. There are plenty of people who also are against gear swapping. The numbers aren't overwhelming in either regard.

    Also, jobs even moreso than classes specialize in what they bring to a party. You don't need to be great at everything. You need to be great at what you're meant to do and good at other things. The party as a whole should cover everything.

    It's like BRDs that wear harnesses with crit attack power and switch to AF for ballad and back for the rest. Being able to do things like this only serves to promote such behavior as it arguably makes you more effective at DPS, which is secondary to your role as support. It makes it a standard. The truth remains that there are other jobs that have DPS as their primary role.

    All gear-swapping does is create an expectancy for every player to do more than what they're meant to do on their job. Promote it and then you'll have scores of people saying "Oh look at that BRD he only uses AF and doesn't switch to this or that while not singing."
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  2. #2
    Quote Originally Posted by NoctisUmbra View Post
    All gear-swapping does is create an expectancy for every player to do more than what they're meant to do on their job. Promote it and then you'll have scores of people saying "Oh look at that BRD he only uses AF and doesn't switch to this or that while not singing."
    Can you honestly say this doesn't happen in MMOs without gear-swap? Like be real, can you say you've never, ever seen people expect you to have certain gear or even certain tiers of gear for x reason? i.e Gold gear in Tera?
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  3. #3
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Elexia View Post
    Can you honestly say this doesn't happen in MMOs without gear-swap? Like be real, can you say you've never, ever seen people expect you to have certain gear or even certain tiers of gear for x reason? i.e Gold gear in Tera?
    Expecting people to have good gear for their role is one thing. Expecting them to participate in swapping gear mid battle to overextend their purpose/role is another.

    I'll expect BRDs in my party to wear the song enhancing AF pieces as those make quite a difference and it is their primary role as a BRD to use those songs. I won't expect them to swap gear while not singing to increase their DPS, as DPS is not the primary focus of the job.

    The minute gear-swapping becomes smooth and viable in this game, this expectancy will spread like a plague. There is precedence for enforcing community-set rules on what people need to get invited in this community.
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    Last edited by NoctisUmbra; 04-05-2012 at 04:59 AM.

  4. #4
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elexia View Post
    Can you honestly say this doesn't happen in MMOs without gear-swap? Like be real, can you say you've never, ever seen people expect you to have certain gear or even certain tiers of gear for x reason? i.e Gold gear in Tera?
    I would rather be able to tell someone competence by looking at what materia they have inserted in their gear than the actual gear they are wearing.

    In WoW I could tell a bad player from a good one regardless of the gear they wore because of the enchantments and gems they had in their gear, anyone can join a pug group and get lucky with a nice piece of gear (Ifrit anyone ?) but seeing what materia a person has in their gear shows you if they know their class IMO.

    I like the idea behind materia but limiting it to white items makes it total BS imo, not that I ever want to see multi melded blues either.

    As Noctis said before the idea of upgrading AF or U/U items is much more appealing.
    (1)

  5. #5
    Quote Originally Posted by Jinko View Post
    As Noctis said before the idea of upgrading AF or U/U items is much more appealing.
    It is, that's why I adore the Magian system in FFXI. It only goes to +2 but hell the boosts are great >.>
    (0)

  6. #6
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    Quote Originally Posted by NoctisUmbra View Post
    Stick to speaking for yourself. There are plenty of people who also are against gear swapping. The numbers aren't overwhelming in either regard.

    Also, jobs even moreso than classes specialize in what they bring to a party. You don't need to be great at everything. You need to be great at what you're meant to do and good at other things. The party as a whole should cover everything.

    It's like BRDs that wear harnesses with crit attack power and switch to AF for ballad and back for the rest. Being able to do things like this only serves to promote such behavior as it arguably makes you more effective at DPS, which is secondary to your role as support. It makes it a standard. The truth remains that there are other jobs that have DPS as their primary role.

    All gear-swapping does is create an expectancy for every player to do more than what they're meant to do on their job. Promote it and then you'll have scores of people saying "Oh look at that BRD he only uses AF and doesn't switch to this or that while not singing."

    Yeah guy, that's why you'll notice I never said that there wasn't abunch of people against it. You'll also notice that I never claimed that either side had an overwhelming majority.. But thanks for the "filler" info.. I guess..

    I'm not following your statement about "you don't need to be great at everything..". Not sure what that has to do with gear swaps. Gear swaps don't all of a sudden break you out of your role in the party... I'm sorry but I don't think anyone was talking about gear swapping a whm into a tank.. Nice try tho. As I already said, gear swaps just allow you to further customize your role, whatever that may be. If your DPS, through gear swaps during the encounter you may want to be more careful on enmity changes and swap in some -enmity gear, or you may be using abunch of multi-hit WS and want to swap in some crit+, or your about to use some ability (ie. Convert) and want to shorten the CD so you swap in your AF.. That is the concept of gear swapping.

    To be fair, I'm not sure where your even coming from most of the time which is why I didn't bother to focus much on your other posts. Your entitled to your opinion as I am am mine, but I figured what was the point if I didn't even understand the point you were trying to make? Plus other people seemed to understand and some agree with your thoughts, so I figured I'd leave it at that.
    (0)

  7. #7
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Exni View Post
    Yeah guy, that's why you'll notice I never said that there wasn't abunch of people against it. You'll also notice that I never claimed that either side had an overwhelming majority.. But thanks for the "filler" info.. I guess..

    I'm not following your statement about "you don't need to be great at everything..". Not sure what that has to do with gear swaps. Gear swaps don't all of a sudden break you out of your role in the party... I'm sorry but I don't think anyone was talking about gear swapping a whm into a tank.. Nice try tho. As I already said, gear swaps just allow you to further customize your role, whatever that may be. If your DPS, through gear swaps during the encounter you may want to be more careful on enmity changes and swap in some -enmity gear, or you may be using abunch of multi-hit WS and want to swap in some crit+, or your about to use some ability (ie. Convert) and want to shorten the CD so you swap in your AF.. That is the concept of gear swapping.

    To be fair, I'm not sure where your even coming from most of the time which is why I didn't bother to focus much on your other posts. Your entitled to your opinion as I am am mine, but I figured what was the point if I didn't even understand the point you were trying to make? Plus other people seemed to understand and some agree with your thoughts, so I figured I'd leave it at that.
    My initial mentioning of people also being against it and that there's no overwhelming majority either way to speak of was more of a statement to put out there to balance your saying there are other people in XIV who will advocate it. Not so much as warning you of anything really. The only thing in that paragraph I'd say was directed to you is the speak for yourself bit. It's a good rule of thumb in general.

    As for your not understanding my points, I apologize. Perhaps I can attempt to clarify a bit, although I felt my examples with BRD were sufficient. In response to your bit about a WHM suddenly being a tank via gear-swapping- although ironic that there were people who claimed it to be possible or even advocated for it to be viable on these forums- is not such an extreme example that I was shooting for.

    Granting the ability to have multiple sets for use on the fly is tantamount to having them all. I don't see this as customization, rather I see it as the lack thereof. A means to brute-force your character to effectively perform potentially everything there is gear with a bonus for.

    Through customization, one can tailor build a set for themselves to prioritize what they wish to focus on in a party. They can custom-build gear pieces with materia for this purpose. They can even have multiple gear sets that prioritize different focuses of the job/class they are for. Then they can pick and use a set for a given battle based on what is needed. Plenty of customization there. Swapping between pieces of these sets mid battle provides players with the means to no longer need to tailor make gear sets, but rather only make gear pieces and then swap among the best ones for each given skill/purpose. It takes the strategy out of the fight, and relocates it into the tailoring of gear and macros.

    I hope that clarifies my stance against gear-swapping.
    (1)
    Last edited by NoctisUmbra; 04-05-2012 at 06:56 AM.

  8. #8
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Granting the ability to have multiple sets for use on the fly is tantamount to having them all. I don't see this as customization, rather I see it as the lack thereof. A means to brute-force your character to effectively perform potentially everything there is gear with a bonus for.
    This is what I was trying to get at as well. If there are 5 'best' pieces for a given slot/class that we need for various skills, with gear swapping, everyone who plays that class will be expected to have them or be sub-par. Ultimately, we'll all be after the same gear, where is the uniqueness in that? I'd rather have multiple pieces of gear available and be able to customize their stats.
    (2)

  9. #9
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Quote Originally Posted by Molly_Millions View Post
    This is what I was trying to get at as well. If there are 5 'best' pieces for a given slot/class that we need for various skills, with gear swapping, everyone who plays that class will be expected to have them or be sub-par. Ultimately, we'll all be after the same gear, where is the uniqueness in that? I'd rather have multiple pieces of gear available and be able to customize their stats.
    There may end up being best gears in slot. That will especially be the case without gear-swaps. However so long as there are multiple comparable gear it shouldn't lead to a sever issue as being kicked for not having THE best gear. With the materia system we already have this.

    My underlying point is each player doesn't have to be the best at everything they can do via using all of their gear sets each fight, but really good at their primary focus by choosing their custom set that enhances that focus for the given party.
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  10. #10
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    Quote Originally Posted by NoctisUmbra View Post
    My initial mentioning of people also being against it and that there's no overwhelming majority either way to speak of was more of a statement to put out there to balance your saying there are other people in XIV who will advocate it. Not so much as warning you of anything really. The only thing in that paragraph I'd say was directed to you is the speak for yourself bit. It's a good rule of thumb in general.

    As for your not understanding my points, I apologize. Perhaps I can attempt to clarify a bit, although I felt my examples with BRD were sufficient. In response to your bit about a WHM suddenly being a tank via gear-swapping- although ironic that there were people who claimed it to be possible or even advocated for it to be viable on these forums- is not such an extreme example that I was shooting for.

    Granting the ability to have multiple sets for use on the fly is tantamount to having them all. I don't see this as customization, rather I see it as the lack thereof. A means to brute-force your character to effectively perform potentially everything there is gear with a bonus for.

    Through customization, one can tailor build a set for themselves to prioritize what they wish to focus on in a party. They can custom-build gear pieces with materia for this purpose. They can even have multiple gear sets that prioritize different focuses of the job/class they are for. Then they can pick and use a set for a given battle based on what is needed. Plenty of customization there. Swapping between pieces of these sets mid battle provides players with the means to no longer need to tailor make gear sets, but rather only make gear pieces and then swap among the best ones for each given skill/purpose. It takes the strategy out of the fight, and relocates it into the tailoring of gear and macros.

    I hope that clarifies my stance against gear-swapping.
    Yeah see there must be some fundamental difference we have in the issue, because I see (and have tried to explain) how gear swaps directly add more customization by providing more options of what's viable. You see it doing the opposite. I see gear swapping adding a TREMENDOUS amount of strategy and complexity (as I've said the current system is abit boring) to the encounter because SE knows your not limited to whatever you were[ wearing. Since you'd be capable of adapting to different situations better, they could effectively mix up the dynamics of the encounter that much more. While you see gear swapping as just abunch of unnecessary macro's that could somehow (I still don't get that part) promote elitism more than the current system.

    Just two completely different trains of thought. I just don't like that your train of thought has to exclude what others would find enjoyable. It shouldn't be a personal affront to you if gear swapping is included. You like to use the arguement that people might complain if your not gear swapping... Yo people gonna complain about everything at some point (have you played mmos lately lol ).. If you'd rather not gear swap all the time (or at all) then don't, play the game how you want to. But this whole 'i don't want to be bothered with needing to gear swap, and I don't want to see anybody ask me to gear swap, so I don't want anyone to be able to gear swap because basically i just don't feel like it' mentality is... kinda lame.
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