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  1. #1
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,285
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by TheMightyMollusk View Post
    Because a mount or outfit is exactly the same as developing new fights and story scenes.
    Hi, I'm not even talking about new content necessarily. We can't even get a moogle event until shit's just absolutely dire. What's the rate on those, like every 9 months or something? Go look at how pretty much any other MMO operates, even the f2p ones have regular events going on to keep players occupied so they don't leave and start the death spiral. We get like 5 hours of content every 4 months. For a game that charges monthly, not at least having beefy monthly events during a content drought is just suspect asf. Look at how excited people are getting over the moogle event, and what even is it? An event where we run old content, to get items that are mostly already in the game, save one earring. This wouldn't take a long time to develop. Why can't we get something like this every month? I mainly edited to clarify that I'm not out here demanding new MSQ chapters monthly or something. Just give people who are caught up something to do that actually lasts, otherwise it's like "why am I paying for this"
    The main point of the part you quoted was optics really. There's someone putting in monthly work for our monthly sub, but it's reflected in the cash shop because this game's basically a cash cow that gets updated 3 times a year.
    (18)
    Last edited by Avoidy; 04-21-2023 at 07:29 PM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  2. #2
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Avoidy View Post
    Hi, I'm not even talking about new content necessarily. We can't even get a moogle event until shit's just absolutely dire. What's the rate on those, like every 9 months or something? Go look at how pretty much any other MMO operates, even the f2p ones have regular events going on to keep players occupied so they don't leave and start the death spiral. We get like 5 hours of content every 4 months. For a game that charges monthly, not at least having beefy monthly events during a content drought is just suspect asf. Look at how excited people are getting over the moogle event, and what even is it? An event where we run old content, to get items that are mostly already in the game, save one earring. This wouldn't take a long time to develop. Why can't we get something like this every month? I mainly edited to clarify that I'm not out here demanding new MSQ chapters monthly or something. Just give people who are caught up something to do that actually lasts, otherwise it's like "why am I paying for this"
    The main point of the part you quoted was optics really. There's someone putting in monthly work for our monthly sub, but it's reflected in the cash shop because this game's basically a cash cow that gets updated 3 times a year.
    And yet you have people saying that the game is "thriving" and on an upwards trend, logging in the game literally shows most people afk in Limsa doing absolutely nothing, and those are the people left after the 25% that already left over the past 3 months according to steamcharts.

    In the 75% left, there are bots in thousands, alts accounts, people afking in Limsa every single day as they watch youtube or play other games, people doing ERP or going to venue, hanging out, and a tiny minority doing actual content, simply because this game absolutely has 0 content to do, it's an absolute bore, but you'll always have people defending the lack of content and even when it does come out, the mediocrity of it.
    (14)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Avoidy View Post
    Hi, I'm not even talking about new content necessarily. We can't even get a moogle event until shit's just absolutely dire. What's the rate on those, like every 9 months or something? Go look at how pretty much any other MMO operates, even the f2p ones have regular events going on to keep players occupied so they don't leave and start the death spiral. We get like 5 hours of content every 4 months. For a game that charges monthly, not at least having beefy monthly events during a content drought is just suspect asf. Look at how excited people are getting over the moogle event, and what even is it? An event where we run old content, to get items that are mostly already in the game, save one earring. This wouldn't take a long time to develop. Why can't we get something like this every month? I mainly edited to clarify that I'm not out here demanding new MSQ chapters monthly or something. Just give people who are caught up something to do that actually lasts, otherwise it's like "why am I paying for this"
    The main point of the part you quoted was optics really. There's someone putting in monthly work for our monthly sub, but it's reflected in the cash shop because this game's basically a cash cow that gets updated 3 times a year.
    There have been a couple threads about making the moogle events more regular and if that's possible it's not a bad idea. But for the moment their pattern has been that we get one about a month before a major patch comes out and they last until maint for that patch. So it's not an event not happening until anything is dire. It's the normal pattern for these that they've started following.
    (1)

  4. #4
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,285
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by TaleraRistain View Post
    There have been a couple threads about making the moogle events more regular and if that's possible it's not a bad idea. But for the moment their pattern has been that we get one about a month before a major patch comes out and they last until maint for that patch. So it's not an event not happening until anything is dire. It's the normal pattern for these that they've started following.
    Anyone who plays regularly notices that this game's community population has spikes followed by severe downturns that get worse over time. For example, 6.3 releases and there's a spike in population. Then it steadily declines as month after month of no content drags on, hitting its lowest point in that godawful month long stretch where there's nothing to look forward to in the month of nothingness before 6.4's release. Several people have replied to my post saying the moogle tome events are planned and therefore not a reaction to low player count. I would say that both are simply true. SE knows that this is when their player count is statistically lowest, so they react by strategically placing their moogle events at this time to drum up some interest. It would be wonderful to see some different longstanding events every month, but somehow the buy to play subscription mmo with a cash shop hosted by a 2 billion dollar company can't find the resources for anything other than a single recycled event with recycled rewards reserved for a time when the community is most likely to be in its absolute lowest state. Maybe if we all quit the game in larger numbers, earlier, we can get some more events earlier on. But I guess this is the purpose of those FOMO seasonal events which are really 15 minutes in length but keep people coming back so they don't have to wait a year to spend 3 dollars in the cash shop.

    Writing this, a thought occurs that the subscription model isn't anymore immune to the sleazy business tactics of f2p titles. It just has a different flavor. F2P will make its game inconvenient to sell you solutions. Subscription will dangle FOMO at you to get you to sub for a month in exchange for an hour's worth of content. MMO gamers get no relief.
    (4)
    Last edited by Avoidy; 04-22-2023 at 08:04 PM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  5. #5
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    2,023
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Avoidy View Post
    Anyone who plays regularly notices that this game's community population has spikes followed by severe downturns that get worse over time. For example, 6.3 releases and there's a spike in population. Then it steadily declines as month after month of no content drags on, hitting its lowest point in that godawful month long stretch where there's nothing to look forward to in the month of nothingness before 6.4's release. Several people have replied to my post saying the moogle tome events are planned and therefore not a reaction to low player count. I would say that both are simply true. SE knows that this is when their player count is statistically lowest, so they react by strategically placing their moogle events at this time to drum up some interest. It would be wonderful to see some different longstanding events every month, but somehow the buy to play subscription mmo with a cash shop hosted by a 2 billion dollar company can't find the resources for anything other than a single recycled event with recycled rewards reserved for a time when the community is most likely to be in its absolute lowest state. Maybe if we all quit the game in larger numbers, earlier, we can get some more events earlier on. But I guess this is the purpose of those FOMO seasonal events which are really 15 minutes in length but keep people coming back so they don't have to wait a year to spend 3 dollars in the cash shop.

    Writing this, a thought occurs that the subscription model isn't anymore immune to the sleazy business tactics of f2p titles. It just has a different flavor. F2P will make its game inconvenient to sell you solutions. Subscription will dangle FOMO at you to get you to sub for a month in exchange for an hour's worth of content. MMO gamers get no relief.
    Just out of curiosity, how much experience do you have of playing a game which is committed to the F2P business model?
    (0)