As someone who plays on Crystal and doesn't dc travel at all, I have no issues with queues at all. Even for old content. I can easily direct queue for things like Omega and the Ivalice raids without much problem with a max of 10 minute wait times unless I am tanking, which queuing for as a tank on a 24 man is painful no matter what.
I would also like to point out that people are calculating percentages all wrong. Percentages are not an aggregate type of data. You can't just take that -7% and that -13% and get -20%. That's not how percentages work. That 7% could be a larger number overall than the 13% dependent upon the starting number of the drop off. A proper calculation of a new percentage would be to take say the total number of people. Let's take a look at that overall reduction since January. Jan 2023 saw an average of 27,140.2 players and in the last 30 days had an average of 20,695.4 players on Steam. That is a total loss percentage of approximately 23.75% players since Jan. Where as what people are doing and just adding the percentages would get you approximately 25.69%. It's not a big difference, but the longer period of the numbers the bigger difference. Especially once you start adding in rises as well as falls. So if we were to go based off of the OPs assumption they are a bit off. As of the latest link they provided we had a total loss percentage of approx 61.483% since Dec 2021 of STEAM players only where as when they first posted their Steam numbers it was a total loss percentage of approx. 53.05% of Steam players.
As you can see percentages can change greatly dependent upon the numbers. So could this be indicative of a trend? Possibly, but as someone pointed out that even at peak numbers the Steam player base doesn't even equal the max capacity of a single datacenter. Meaning they are very likely a minority compared to the overall numbers, which could massively skew the numbers.
You right, you right, I doubt bots use the Steam Version.As you can see percentages can change greatly dependent upon the numbers. So could this be indicative of a trend? Possibly, but as someone pointed out that even at peak numbers the Steam player base doesn't even equal the max capacity of a single datacenter. Meaning they are very likely a minority compared to the overall numbers, which could massively skew the numbers.
jkjk, but really.. >_>
Ok, this bit is wrong.
Yoshida has actually stated that even in JP, more people play on PC then consoles, they are just more controller users on PC over there.
You may not think it, but JP players want to communicate with each other more easily this includes voice chat.
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