Hmm i can say with some confidence that all the people in this thread that are against making the actions shorter or dont mind animation locks are NOT tanks..

seriously, i think it should be enough that i am looking for the mob to use an attack so i can dodge.. that right there should satisfy your sense of skill..

oh but wait.. i saw the mob ready his attack.. i am trying to move.. DOE! animation lock.

and 50% of the time even if you arent in animation lock you get hit even though you ran the entire arena because you just knew you had to keep runing because of lag lol... but it didnt make a difference.. you still eat the damage.

the gameplay would be greatly enhanced if the controls were alot more responsive and if SE reconsidered what makes battles fun... besides AOE happy enemys and 30 mob zergs which then require the need to take atleast 3 blms to everything for AOE.

i hate this game lol.