Quote Originally Posted by DixieBellOCE View Post
The best part about all this: The KEY ITEM INVENTORY IS USELESS.

All of these items required for relic steps ect ect should be key items, i have NEVER in 9+ years of this game, met somebody who has filled even a single page of key items.
While we're at it: make all mounts and minions key items that require you go to a specific npc that allows you to trade them. Add in a search feature for ease of access too. And a damn bestiary so we don't have to visit x site to remember which mob drops what. And ffs let us pick and choose what we get from mobs like fisher allows you to pick and choose which fish you do not want by dropping it in some kind of bag/on the ground. We already have coffers and the interface for gathering, surely it can't be hard to do the same for mob drops???????