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  1. #1
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Iedarus View Post
    Love it when this happens because the FATEs clog up my inventory under my nose.

    The best part about all this: The KEY ITEM INVENTORY IS USELESS.

    All of these items required for relic steps ect ect should be key items, i have NEVER in 9+ years of this game, met somebody who has filled even a single page of key items.
    (6)

  2. #2
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by DixieBellOCE View Post
    The best part about all this: The KEY ITEM INVENTORY IS USELESS.

    All of these items required for relic steps ect ect should be key items, i have NEVER in 9+ years of this game, met somebody who has filled even a single page of key items.
    While we're at it: make all mounts and minions key items that require you go to a specific npc that allows you to trade them. Add in a search feature for ease of access too. And a damn bestiary so we don't have to visit x site to remember which mob drops what. And ffs let us pick and choose what we get from mobs like fisher allows you to pick and choose which fish you do not want by dropping it in some kind of bag/on the ground. We already have coffers and the interface for gathering, surely it can't be hard to do the same for mob drops???????
    (2)

  3. #3
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,838
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by EgilTheStressedMage View Post
    While we're at it: make all mounts and minions key items that require you go to a specific npc that allows you to trade them. Add in a search feature for ease of access too. And a damn bestiary so we don't have to visit x site to remember which mob drops what. And ffs let us pick and choose what we get from mobs like fisher allows you to pick and choose which fish you do not want by dropping it in some kind of bag/on the ground. We already have coffers and the interface for gathering, surely it can't be hard to do the same for mob drops???????
    Nah that's a "It's 2024, you'd think they'd have this stuff by now..." thread.
    (1)

  4. #4
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Quote Originally Posted by DixieBellOCE View Post
    The best part about all this: The KEY ITEM INVENTORY IS USELESS.

    All of these items required for relic steps ect ect should be key items, i have NEVER in 9+ years of this game, met somebody who has filled even a single page of key items.
    This is the real topic that should be discussed. More items should be placed in the Key Items pocket than there are. Much like the beast tribe tokens, Savage books, extreme totems, 24 man raid coins, all these things should be in the currency tab not the player inventory. Honestly, I think it's a topic worth creating it's own thread for.
    (0)
    Last edited by Remish; 04-03-2023 at 08:57 PM.