I love FF11 but I'd rather keep the TP system they have there as it works with everything they have built on in their combat system. You can look at our version of FF11 TP as the limit break bar...What if they brought TP back but instead of linking every physical skill to it like they did before they use it like they did in FFXI where it accumulated from attacking and then could be spent on skills that would be usable when TP hit 100% but offer additional scaling or bonus effects based on how far past 100% TP was at when used to a cap of 300% TP?
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