
Originally Posted by
GTK0HLK
I took it as them just enjoying the game as many do, and many do things differently.
I think youre looking into things too specifically in search of something that in this case isnt there..,
<sometimes it is, sometimes it isnt..,>
but I sense no hate for WoW in these threads so far. There be multiple ways to make a interactive open world..,
but not all roads can be followed..,
Just like infinite options or a Borderless map cannot always be a thing. only in some circumstances can it be.
[I think some are getting too personal.., but they responded to someone asking of they Personally interacted with the world. so thats pretty fair, and unfortunately makes your response disingenuous in this only instance]
While Id love alot of the Cooperation showcase within Eureka( and one who would spend days on end there helping others if I fancy at the time) to be partially expanded into the Natural Open World.
There wont always be anything for the casual, or hard-core, or the severely neglected Mid(core).
one segment may flock it, but another wont.
thread isnt getting anywhere as usual.
[what wont change, what can change, what could/shouldnt change, and what should be suggested?]
These last pages paint Aetherytes/ExpZone Local-rytes and flying as something that wont ever fade, so what can change or be given as a opt in activity?
[Mobs or enemies/encounters will go on forever, so lets just leave it at, if its set correctly itll work, if not itll fail and piss of all players. Be they Stats, Spawn/Setup like Eureka NMs, or etc]
There could be grown in terms of like the Enclave. but there would have to be reasons to do so.
Shared Fates are similar, but you dont actually see visual changes, you just get told the land/locality is more stable/less hostile to locals.