Quote Originally Posted by RyuDragnier View Post
I feel like they should make Paralysis something you WANT removed quickly. Like making it so it has a 50% chance of interrupting your attacks, so it's a hindrance to everyone. This would encourage not only using Esuna quickly to remove it, but incentivizing people doing the mechanics to avoid it, as it's that much of a hindrance now. Slow is definitely something you want removed because of how bad it is, but I feel like every status ailment should pose a terrifying threat in its own right. Silence and Pacification are already 2 status effects that people dread getting hit with, why not make them all dreadful?
The part about that which I think is troublesome is we have raidwide paralysis cases (though extremely rare), and it's not exactly a fun experience just casting Esuna 8 times. Perhaps if we expand upon debuff cleansing as a form of utilty though, that could be better. But the issue is if it's that dreadful, then it becomes a mandetory Esuna rather than a choice or a decision that needs to be made. The worse it is, the sooner you want to remove it as well, so it can feel quite binary in that regard. The best cases are situations where you need to decide how to approach a problem, such as Rescuing a heavied ally rather than Esunaing the heavy off them.

Or perhaps you include things like Warden's Paean that prevent debuffs, so timing an effect like that before you see a debuff coming could also play into more interesting decision making.