Quote Originally Posted by Reinhardt_Azureheim View Post
I'm surprised people struggle to understand what being an opportunist job means.

Like Gunbreaker can either be absurdly tanky, absurdly damaging or a decent AOE heal support, but needs to run the Junction for it. Dark Knight swings between being incredibly tanky and basically close to death the whole time, but it depends on how much HP you can spare.

Same is NIN, which has to decide to spend Mudras on damage, sustain or crowd control, with 5-6 of it per minute at most all on the same ressource.

It would be easier to explain what they consider unfun when playing against or as NIN like how I personally dislike Seiton's brutal swinging potential (I also play DRK so I feel personally threatened) rather than pretending that NIN is op, when it is rather mediocre.
That's not what an opportunist role is, you're describing a multiclass or jack of all trades role.

An opportunists job is go in, get a kill on a weak target, get out, like a jungler from a moba, that's the opportunist role and it's what ninja and also monk sort of are, or at least should be, these roles by definition do not need high survivability tools, they need high burst and mobility, anytime they do get too much of everything, you end up with a mess you're better off redesigning entirely than patching something that can never be balanced because of the bloated kit, best example of this is WoW's rogue, it's always a problem class in pvp somehow and always will be because of the tools they have.