Totally different in our awesome balanced FF14 where groups reject MCH (prior to buffs)Yes, it's freaking fun to have a M+ season where 80% groups want a resto druid only because there was a MDI tournamend and most pro teams used some cheese OP strat with resto (and you can't change a class). Then it's fun to be a Mistweaver Monk to constantly manage your mana while most other healers will have it much easier while also contributing more DPS... or Disc priest which is pretty much build and tuned around mythic raid progression and tends to fail in random and less skilled groups. If you want to heal mythic prog on a high level you either a disc priest, hpala or depending on fight/tier some other healer that brings that special utility needed. Outside of that your class is discarded as inferior just because of how it's designed.
It can have it merits but then our daily reddit or forum questiosn "what to play?" instead of "what you want to play" sprouts would get very specific few jobs just because last raid tier or general design/balance. If you want to raid in WoW classic as DPS then it's 80% you are a warrior, 18% a rogues and 2% mage or lock. Other specs/builds are way way weaker (even though content is braindead and people parse and speedrun it as the only challenge).
FF14 needs new content but it should not be FOTM Blizzard ideas.
no amount of balance will players not be meta sheeps.
Oh yeah my bad.
So it takes you about.. 1h in Starter Island. 3 hours in BfA. Then you'll be Lv60 and can do Dragonflight.
You don't have to do BfA for 10-60, you can do other expansions. If it spits you out before you're done, you can go back in and sync it. If it forced you to do BfA for the first character then oh well. Not the end of the world.
Either way it's not that bad, and new players typically tend to enjoy the worldbuilding.
Don't make it sound so harsh, when XIV forces you to do a 300 hour MSQ, and even leveling alt classes takes significantly longer than WoW. Doesn't even compare to the time it takes to level in XIV. lol

I'm sorry some of these post sound salty because another mmo is getting praise XD
Not false because they never said you can level to max without touching DF zones.
And you CAN level new characters all the way to DF start in whatever zones and expansions you like. Also, you don't need to complete BfA. Just until a certain point which is... 15 or 16 quests or something? So really not much.
Since you're one of the "more offensive spells on healers" squad I really highly recommend them.
Disc Priest is the extreme in the form that you heal through dealing damage and your non-damage options are limited and not as strong but all others can also spec into significant dps options which is great for solo leveling and dungeons alike. If you enjoy dot classes, Shadow Priest is another good option.
Last edited by Rilifane; 03-23-2023 at 01:35 AM.
Players are getting options.
What they seem to hate is when other players are not picking the options they personally prefer.
Depends on your personal preference.
I loved playing around with the old talent trees in WoW, creating fun to me builds without concern for whether they were optimizing DPS.
At the same time, I would stick to the optimal builds when raiding to help out my team.
The real drawback are players. Are they doing the content to spend time having fun, or are they doing the content to get their loot as fast as possible before going to the next piece of content or logging out? They're the ones who tend to force certain choices on other players.
There are a lot of players who don't want to be meta-sheeps. Sadly, others don't get them the option.
I'm gonna say we got here with raids but lots of people asking for it. I've heard plenty of people complain about trash pulls and just want to fight the boss.
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