If the game actually respected your time, they would either not have a lockout at all or at a minimum unlock it way earlier.




If the game actually respected your time, they would either not have a lockout at all or at a minimum unlock it way earlier.
Should the FFXIV weekly loot lockout be by job instead of character-wide? That still does not let a character get everything they need in a single week but does allow all jobs to get geared faster.
It also wouldn't need to apply to the tomestone cap, which could remain character wide. That would encourage more participation in content for getting the actual gear drops instead of just grinding the most efficient tomestone source to cap then calling it quits for the rest of the week.
Something in the line of gear type since jobs share gear.Should the FFXIV weekly loot lockout be by job instead of character-wide? That still does not let a character get everything they need in a single week but does allow all jobs to get geared faster.
It also wouldn't need to apply to the tomestone cap, which could remain character wide. That would encourage more participation in content for getting the actual gear drops instead of just grinding the most efficient tomestone source to cap then calling it quits for the rest of the week.



Time and money. But instead they release half of patch's content in X.X0 and second half in X.X5, so even casual players need to sub 2/4 months per major patch to do the content. And no, you can't just do the X.X5 content in next major patch. V&C was released in 6.25 and died in week, good luck doing that in 6.3. PF has 0 parties for EO right now and it's prime time. Then you have savage/tome/other timegating and house demolition. Odd X.X8 patch with savage unlock is cherry on top.
That is 5/8 months to be subbed per raid cycle, assuming patches release every 4 months, you don't have a house but want to give raids a try once they unlock.
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