Results 1 to 10 of 27

Hybrid View

  1. #1
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    460
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    I would much rather have Crystalline Conflicts replace Frontlines as a daily challenge. In CC, players can't hide behind 23 other players and "play" PvE with the map objectives, and my actions also have a greater impact due to the lower player count.

    They either need to add a daily "click here for exp" button on the screen for those who are "only here for the exp" so they stop wasting other people's time, or they need to get rid of the daily exp bonus/exp gains from placing third place.

    Ever since they got rid of the 8v8v8 version and forced freelancing on players, the quality of the mode has taken an absolute shite.
    (3)

  2. #2
    Player
    KappaRoll's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    4
    Character
    Rarasemi Momosemi
    World
    Halicarnassus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MisterNublet View Post
    I would much rather have Crystalline Conflicts replace Frontlines as a daily challenge. In CC, players can't hide behind 23 other players and "play" PvE with the map objectives, and my actions also have a greater impact due to the lower player count.

    They either need to add a daily "click here for exp" button on the screen for those who are "only here for the exp" so they stop wasting other people's time, or they need to get rid of the daily exp bonus/exp gains from placing third place.

    Ever since they got rid of the 8v8v8 version and forced freelancing on players, the quality of the mode has taken an absolute shite.
    Based on what I have seen, I just don't think funneling borderline unwilling participants into the game mode via these rewards is the way to go, and I have to agree with your thoughts for the most part. I know that if there was no bonus or if I could get it any other way, I simply would not queue up and would be much happier for it. As would the people I see running in circles around a flag, I imagine. For me CC is more fun because it feels like I actually contribute to my team and if I die or screw up it is a lot more apparent why and how, so I can learn from my mistakes. The settings are also really fun, it feels like I am a piece on a board game and I love the aesthetic. I've had some really great interactions with others in CC. Meanwhile my experience in FL is usually a bunch of people just running around in mass confusion, while one or two people freak out in the shout chat because they actually care about the match (way, way too much honestly lol), and occasionally getting hit and killed by a wave of invisible players that randomly become visible after they're already attacking you (which does not happen in ANY of my other games or any other mode in this game in my experience). If the game was 8v8v8 I would enjoy it way more, but with 72 players on the field the whole thing is just a massive directionless wave of players doing random stuff, and a lot of the time it feels as though FF14's servers can barely handle it.
    (1)