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  1. #1
    Player
    Faidid's Avatar
    Join Date
    Mar 2023
    Posts
    19
    Character
    Malazan Bridgeburner
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    1) I agree Rilifane! DPS rotations are laughably lame right now. The very unpopular decision to take them away and over homogenize the healing jobs was a grave mistake. Should the dps be on par with traditional dps jobs? Of course not...but, spamming 1-button is just ridiculous design. Anyone responsible for stripping these jobs down to the state they are in today should be barred from touching healers again.
    (3)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Faidid View Post
    1) I agree Rilifane! DPS rotations are laughably lame right now. The very unpopular decision to take them away and over homogenize the healing jobs was a grave mistake. Should the dps be on par with traditional dps jobs? Of course not...but, spamming 1-button is just ridiculous design. Anyone responsible for stripping these jobs down to the state they are in today should be barred from touching healers again.
    3-4 DPS buttons would be preferable, with some oGCD modifiers. Such as how SCH was back in SB. Miasma, Bio II, Bane to spread those, Miasma II, Shadow Flare, Energy Drain, and Broil. Didn't need much to make SCH feel really good to DPS as. Hell, just having a 2nd DoT and the capability to spread it with Deployment Tactics (it really needs to work like how it does in PvP) would be a big upgrade in how DPS feels for SCH alone.

    All the healers could stand to have a 2nd DoT and a modifier. SCH getting back their ability to spread the DoTs, WHM being able to strengthen their DoTs, AST being able to detonate them for burst damage, and SGE being able to get a damage boost from the DoTs (like NIN's current Trick Attack). Small things that would make DPSing feel a lot better.
    (2)

  3. #3
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by RyuDragnier View Post
    3-4 DPS buttons would be preferable, with some oGCD modifiers. Such as how SCH was back in SB. Miasma, Bio II, Bane to spread those, Miasma II, Shadow Flare, Energy Drain, and Broil. Didn't need much to make SCH feel really good to DPS as. Hell, just having a 2nd DoT and the capability to spread it with Deployment Tactics (it really needs to work like how it does in PvP) would be a big upgrade in how DPS feels for SCH alone.

    All the healers could stand to have a 2nd DoT and a modifier. SCH getting back their ability to spread the DoTs, WHM being able to strengthen their DoTs, AST being able to detonate them for burst damage, and SGE being able to get a damage boost from the DoTs (like NIN's current Trick Attack). Small things that would make DPSing feel a lot better.
    I agree with your first sentence, however not necessarily with the part in bold as that's the part that leads to a rather dull experience- a copy/paste of each healer. by all means, let one have a few dots (likely SCH), but why not try to be a bit more creative, if possible for the other three healers? Maybe one could have a new DPS burst skill on longer CD, or another could have a proc skill, etc?
    (1)