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  1. #1
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    I think a big part of why the healer problems aren't as immediately apparent is because I believe most players who heal at all don't play healer exclusively. They don't go through the MSQ as a healer, and they don't exclusively heal in group content either. I think most healers are flex healers, so for them, there isn't as deep of an understanding of healer optimization, and even when things do feel stale, they switch to another job.
    This is what I expect too...which is unfortunate as healers' problems will not be brought to the front given how those who main healers are basically the minority of the player base. What the healers need, and I have been saying this, is a unique identity per healer or at least moving in that direction. They are the biggest offenders of over-homogenizing and need to be fixed and adapted to the game, healing is very unneeded and a lot of the responsibilities of the healers have been pushed onto other classes, so as Rilifane said gotta love that 1111....and 2 if you're feeling greedy /sarcasm.
    (7)
    Last edited by Katish; 03-16-2023 at 04:54 AM.

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,551
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Katish View Post
    This is what I expect too...which is unfortunate as healers' problems will not be brought to the front given how those who main healers are basically the minority of the player base. What the healers need, and I have been saying this, is a unique identity per healer or at least moving in that direction. They are the biggest offenders of over-homogenizing and need to be fixed and adapted to the game, healing is very unneeded and a lot of the responsibilities of the healers have been pushed onto other classes, so as Rilifane said gotta love that 1111....and 2 if you're feeling greedy /sarcasm.
    See, I said this ages ago when I first posted in these forums. Look at Apex Legends, or some such game. You have your characters, and their abilities, but you also have this (quickly stolen from a YT vid):



    See that bit that says 'Technological Tracker' below Bloodhound's name? At a single glance, a player can tell what the character's vibe and aesthetic, and even gameplay, is about. Bloodhound's gonna be a character who tracks, like a hunter, using technology. So you play as them and you see, oh, this character has a scan that lets them see enemies through walls for a couple of seconds (if they're in range), they can see people's tracks (ie, footprints, opened doors, opened supply containers) and how long ago those 'traces' were left.

    We need this for each of the classes in this game, as a guide for the identity of the class. Like, what sounds cooler to read on the official job guide, 'Astrologian' or something like 'Astrologian - Herald of Fate'? Okay maybe it's not cool, maybe its just cringe but we're playing an MMO, we live and breathe the cringe
    (2)