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  1. #11
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    I already agree that Old SMN should be in the game still in one form or another. That isn't an argument for why New SMN shouldn't exist.
    Who said it shouldn't exist. I'm saying that it needs, to make all the people who play it and who played it happy, its own mechanics that it currently doesn't have and that this can be deepened. It has no mechanics of its own, it is factual. When you do a rework, one that's so drastic, at least it's expected that it won't be emptied.

    Moreover: Logs also catch people in 4 mans and 24 mans. That's probably the best measure of the playerbase as a whole. Let's have a look.

    Euphrosine: 85,060 SMNs

    The next highest is DNC at around 75,500. RPR and RDM are just under 70k, respectable. Where's BLM? Oh, right: 39,474 as of this writing.
    There are a lot of people playing smn in casual content. And it would be strange otherwise, the titan's ass is so beautiful. The dopamine that gives the new smn is not given by any other jobs. I'm someone who controls goddamn gods!

    "Why play the harder Job when you could play the easier one?" implies that people PREFER EASIER JOBS
    Yes, but in a negative meaning. Implies Minimum Effort, Maximum Result. SMN is so unfair to other casters that it would be crazy not to exploit it: it has few casts, has a lot of range, has no resources to manage and optimize and has the dps that makes no sense. It's like fish in a barrel. An opportunity too tempting

    What if Z is 500 people while Y is 500,000?
    So? even if there was only one, if you structure the class in such a way that it has mechanics that can be explored and then structure the class on multiple levels, you bring it back as well. Then the point is not that it must be impossible to play, the point is that it is a flat class.

    And those 500,000 aren't able to do any content above MSQ because they don't play the Job at any high level?
    In general if you want to play relaxed it's because you don't want to play the high-level content, but if someone really wanted to, it would be enough to raise the personal bar a little. Nobody forbids it. FF14 has lots of content for all levels. If you approach playing high-level content it's because you intend to surpass yourself and the developers. My first year of playing I didn't even know what the Savages were and I had fun anyway, not optimizing my ruin 4. The BIS is useless except to testify that you are committed and enjoyed doing it. also because at each tier the craftable equipment is better.

    You like the class (Me too, but for other reasons), but have you ever experienced the feeling and fulfillment of having mastered this class? I doubt. Weren't you looking for this feeling? Great, but why deprive me, who have always adored this class, this feeling? What have I done to Yoshi-P other than not having a ps5? would it have changed anything for you? I doubt. would it have changed anything for all the others who think like you? I doubt. The point is that the class itself needs to have that depth (not necessarily a fucking black hole) in order to improve. But it is not possible that on Day 1 that I play a class on Day 365 I have not had any progress because it is precisely the class that denies it to me.
    There are classes that are more complicated than others to play in a relaxed way, so the curve starts from 5, 20, 100? All right. Are there some classes that have a more complicated optimization than others, with an exponential curve while others go up more slowly? All right. but heck it should be a curve not the cosmic nothingness. Also, why does SQE flatten them so drastically?
    Is it that necessary? Wouldn't it be enough to reduce the dps check, instead of removing everything from all classes? But what would hard content be?
    I would understand if it was a bullet hell, an action rpg or a pvp game where rotation is not so important for the gameplay.
    But the high-level contents of ff14 are very static and predictable, like the classic mmorpgs, perhaps even more accentuated in this game. Remove the rotation, look at the landscape. https://youtu.be/9eF7YkkekhQ?t=138
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    Last edited by Ggwppino; 03-08-2023 at 09:20 PM.