YES!! Pls Yoshi bring It!!I don't mind waiting for the eventual PC port... Look at FFXV, for example. By the time it came to PC the game was in a much better state.
Slight offtopic but I'm pretty sure when the PC port releases, XVI and XIV will certainly have a collab, given it's Yoshi-P in both titles.
Wow - a game being tied behind a console exclusive for solely a console that continues to have selling issues to limited availability? Surely this wont impact the week 1 sales numbers that SE lives and dies by.
you know sony pays for part of the exclusivity ya? if not outright paying for then paying for the upfront cost of dev, which the team has on record said sony did provid. So even if sales are "lesser" they make a profit from either the payed deal or the lowered cost of creating the product. Once the deal is up, there will be another hit of sales when it comes off and you see it on MS and PC. You see the same sort of things in the pc landscape where epic will pay an exobiant amount of cash to have a limited timed exclusivity, enough where the dev team of a game would be stupid not to take it, and then get another hyper bang out when it comes to steam.
Example: What happened to Hades and now darkest dungeon 2.
We literally saw it with Stranger in Paradise and Epic exclusive which caused lower sales. We also still dont have a confirmation of a PC port for 16. We know its coming, but when is another question.you know sony pays for part of the exclusivity ya? if not outright paying for then paying for the upfront cost of dev, which the team has on record said sony did provid. So even if sales are "lesser" they make a profit from either the payed deal or the lowered cost of creating the product. Once the deal is up, there will be another hit of sales when it comes off and you see it on MS and PC. You see the same sort of things in the pc landscape where epic will pay an exobiant amount of cash to have a limited timed exclusivity, enough where the dev team of a game would be stupid not to take it, and then get another hyper bang out when it comes to steam.
Example: What happened to Hades and now darkest dungeon 2.
Well... in the case of the Epic Game Store. Would anyone outside of Fortnite players have used it if they didn't dump all that money buying timed exclusives? It's kind of the only thing that gave that platform any kind of relevancy to gamers. More of each sale going to the publisher/developer doesn't mean much if consumers won't even look at the store because they already have one that they'd been buying games from for years. I wouldn't be surprised if Microsoft seeing this wasn't one of the reasons for their recent developer acquisition moves.you know sony pays for part of the exclusivity ya? if not outright paying for then paying for the upfront cost of dev, which the team has on record said sony did provid. So even if sales are "lesser" they make a profit from either the payed deal or the lowered cost of creating the product. Once the deal is up, there will be another hit of sales when it comes off and you see it on MS and PC. You see the same sort of things in the pc landscape where epic will pay an exobiant amount of cash to have a limited timed exclusivity, enough where the dev team of a game would be stupid not to take it, and then get another hyper bang out when it comes to steam.
Example: What happened to Hades and now darkest dungeon 2.
FFXVI being a timed PS5 exclusive with claims a PC version will come some time beyond the timed exclusivity window to me indicates they may need all that time to port it to PC in a playable state for most common hardware configurations. This being because I'm expecting the title to take a considerable amount of storage space simply due to the detail on the visuals we've seen in screenshots and teasers. Unless ppl really want to play it in the same state as the PS4 version of Cyberpunk 2077 was at it's launch lol.
I don't mind waiting for the eventual PC port... Look at FFXV, for example. By the time it came to PC the game was in a much better state.
Slight offtopic but I'm pretty sure when the PC port releases, XVI and XIV will certainly have a collab, given it's Yoshi-P in both titles.![]()
You kept side stepping the reason lol. Sure, anyone with two braincells put together will know more platforms = more sale, so I don't think you have to keep stating the obvious. But, less early sell =/= permanent loss sale. I think the louder someone are about this issue, the clearer it shows how strong your desire to play the game. Like ... I don't believe they will lose your sale, they either get your money now, or they get your money 1-2 years later when the port come out. If you tell me you gonna "boycott" the game unless you get it now ... yeah right, I gonna call you bluff for it.
The only difference it will make to SE is the extra support and money they get for free from Sony. I know it's hard to swallow the truth you don't want, but they're just making smart business decision, no amount of salt from other platform gonna change that fact.
"So even if sales are "lesser" they make a profit from either the payed deal or the lowered cost of creating the product."
the less sales =/= less profit youre making the profit from another source (the exclsuive deal itself or the lowered production cost)
Epic hemorages a looooooooooot of money to get people on their platform, my plethora of free games is testemant of that.Well... in the case of the Epic Game Store. Would anyone outside of Fortnite players have used it if they didn't dump all that money buying timed exclusives? It's kind of the only thing that gave that platform any kind of relevancy to gamers. More of each sale going to the publisher/developer doesn't mean much if consumers won't even look at the store because they already have one that they'd been buying games from for years. I wouldn't be surprised if Microsoft seeing this wasn't one of the reasons for their recent developer acquisition moves.
FFXVI being a timed PS5 exclusive with claims a PC version will come some time beyond the timed exclusivity window to me indicates they may need all that time to port it to PC in a playable state for most common hardware configurations. This being because I'm expecting the title to take a considerable amount of storage space simply due to the detail on the visuals we've seen in screenshots and teasers. Unless ppl really want to play it in the same state as the PS4 version of Cyberpunk 2077 was at it's launch lol.
But thats more an epic problem and less so for the devs they pay to be there.
Sure, but we also dont have any confirmation of a PC port coming also.
Nor that I am saying it is - the thing I was point out is that the company mostly focused on week one sales for internal report (you can literally read this in most reports given by SE) by having an exclusive deal to port the game only on PS5. A console notorious for having supply issue for consumers to buy.But, less early sell =/= permanent loss sale.
What are you even talking about at this point?I think the louder someone are about this issue, the clearer it shows how strong your desire to play the game. Like ... I don't believe they will lose your sale, they either get your money now, or they get your money 1-2 years later when the port come out. If you tell me you gonna "boycott" the game unless you get it now ... yeah right, I gonna call you bluff for it.![]()
We will have to see ultimately - especially since this game has been in development since 2015 and has been delayed multiple times already if the exclusivity deal money is able to accrue the development costs.The only difference it will make to SE is the extra support and money they get for free from Sony. I know it's hard to swallow the truth you don't want, but they're just making smart business decision, no amount of salt from other platform gonna change that fact.
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