Quote Originally Posted by Lium View Post
And that'd be fine if that's the way you phrased it initially. Here is what you said that started this whole back and forth which was quite complimentary towards WoW.

"Some of us never actually enjoyed the way XIV has forced and designed MSQ. We assumed that maybe after 10 years they'd at least put a little more effort into the engagement and ways the MSQ is told. But nope, it's been the same boring slog."

You mixed some facts about the way FFXIV's MSQ is set up with your own opinion. So for you and everyone agreeing with you, that's what I was responding to.

Hope that clears it up. Have a nice day!
Condescending. And Mmmmm nope - That's also pretty factual. Nothing has changed with the way they run their story formula. It's still all text and fist emote. It's not as engaging as it could be if they put more effort into the story system. They could have more VA, active rewind, quest sync, and the writing itself could be better. The Dungeons and Trials being set level points forces the storytelling into weird spots and sometimes doesn't make sense. After 10 years it still lacks choices.

The story team has become complacent with their design. Whether you think that's fine, doesn't matter. It's still dull and hasn't evolved to match today's gaming standards.

So yeah, it's not as engaging as it could be. Both MSQ gameplay and storytelling just have neglected their opportunities for evolution.