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  1. #10
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    Join Date
    Mar 2011
    Posts
    4,948
    If you read nothing else, read this: I'd love to have BCNMs and force pop HNMs in the game. That would be great and I want it. Please, do make this. What I DON'T want is world spawn HNMs with long repop timers and a high likelyhood for cheating- in short, everything that was wrong with HNM in FFXI.

    Do you have proof everyone botted and cheated tho?
    It happens. A lot. You can't tell me it doesn't happen. I didn't say *you* cheated, heck I wasn't even talking to you in this thread until now. That doesn't mean cheating didn't happen, and didn't happen often. That's the first thing anyone says: "Prove it!" There are actually people out there who gloated about botting (and they were the ones that eventually got banned, ah, sweet justice), and there were welll known programs being SOLD on the internet. The bots were there, the kind of people that would want to use them were there, you just put 2 and 2 together. Any other competitive desire should be suffiicently fufilled by who gets what drop within your group.

    Again: this doesn't mean that everyone was cheating. But there was enough cheating to impact the game.

    We're not talking about bringing the FFXI HNMs in XIV as they were, but creating something new altogether.
    That's fine. But many people ARE talking about the old fashioned HNM system. And that's what I'm speaking against. I have nothing whatsoever against a new system that addresses the problems that FFXI had.

    Any HNM system that is developed must be built with the possibility of cheating in mind. There are many great ways to implement bosses in the game that don't easily allow for any kind of cheating. World spawn pops with 24~72 hour pop times just aren't one of them.

    I don't know how for example Dark Ixion and Sandworm worked in XI, were they bottable despite of popping in different zones? I've assumed SE tried to counter botting with their design.
    These were some of the most interesting monsters of their kind, though there were people doing whatever they could to get a claim advantage, such as paying more money to have mules in every zone to more easily locate the NM- but that's not quite as bad as using actual cheats.

    You mean you have PvP for your competition needs and you don't need it elsewhere. Other people might prefer other kinds of competition between players and player groups, or like both. Each to their own.
    No. Not I / for my, and I. PvP offers more than enough ability to fill anybody's competitive desire. It's the WHOLE REASON PvP exists at all (or rather, will exist). Competing for a claim, and then not playing that day if you lose (if you're not one of the people who can devote their life to the game anyway) is not fun at all. I don't know how anyone can find that fun. If you were having fun, it's because you won claim consistently- odds are it was because your team had a botter.
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    Last edited by Alhanelem; 04-02-2012 at 06:19 AM.