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  1. #1
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Would MinILevel suffice?
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  2. #2
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BRVV View Post
    Would MinILevel suffice?
    If you already know the fight, a MinILevel ARaid is only really an extra challenge to healers.
    And by extra challenge I mean an extra raidwide heal every now and then.
    (2)

  3. #3
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,802
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iyrnthota View Post
    If you already know the fight, a MinILevel ARaid is only really an extra challenge to healers.
    And by extra challenge I mean an extra raidwide heal every now and then.
    Not necessarily. A min ilvl fight also forces players to perform the mechanics or risk dying to damage, so its an extra challenge to them. For example CT is so braindead that you can stand in pretty much all AOEs without taking significant damage. The last boss platforms being a small exception but they don't even kill anymore either.

    In Thordan, and I don't if its been updated that much but before you actually had to try to die, and you wouldn't always be successful.

    I bet CT/LOTA would be funner capped at ilvl 50 or something.
    (0)

  4. #4
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ath192 View Post
    Not necessarily. A min ilvl fight also forces players to perform the mechanics or risk dying to damage, so its an extra challenge to them. For example CT is so braindead that you can stand in pretty much all AOEs without taking significant damage. The last boss platforms being a small exception but they don't even kill anymore either.

    In Thordan, and I don't if its been updated that much but before you actually had to try to die, and you wouldn't always be successful.

    I bet CT/LOTA would be funner capped at ilvl 50 or something.
    You probably didn't mean it this way, but I find it incredibly amusing that what constitutes an "extra challenge" for players is "doing mechanics".
    (2)

  5. #5
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,802
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iyrnthota View Post
    You probably didn't mean it this way, but I find it incredibly amusing that what constitutes an "extra challenge" for players is "doing mechanics".
    LMAO. I didn't realize how sad the situation has become until I read your comment and re-read mine. We are doomed.
    (5)

  6. #6
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,298
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iyrnthota View Post
    You probably didn't mean it this way, but I find it incredibly amusing that what constitutes an "extra challenge" for players is "doing mechanics".
    That's partially why people want an extreme version of the Alliance Raids... Since they've fallen so far down in difficulty that just actually having to do do all the mechanics would be an added challenge...
    (0)

  7. #7
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    523
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ath192 View Post
    Not necessarily. A min ilvl fight also forces players to perform the mechanics or risk dying to damage, so its an extra challenge to them. For example CT is so braindead that you can stand in pretty much all AOEs without taking significant damage. The last boss platforms being a small exception but they don't even kill anymore either.

    In Thordan, and I don't if its been updated that much but before you actually had to try to die, and you wouldn't always be successful.

    I bet CT/LOTA would be funner capped at ilvl 50 or something.
    I'll pass with capping the item lv. Lol...

    I remember doing LotA with my fc with everything being synced to the bare minimum, my very first time dealing with min item level. The only thing I was taught was how well I did not know the true penalty of failing mechanics. We called it quits after an hour of not passing the first boss. I do remember asking at one point why it was instant death for missing a mechanic rather than the entire party being near dead before a few people in the group started chucking. Completed the raid tons of times through roulette. The low stats gave me a different perspective. Thrilling, but scary.

    Let's not start forcing rage quits in roulettes.
    (0)

  8. #8
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,298
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    I'll pass with capping the item lv. Lol...

    I remember doing LotA with my fc with everything being synced to the bare minimum, my very first time dealing with min item level. The only thing I was taught was how well I did not know the true penalty of failing mechanics. We called it quits after an hour of not passing the first boss. I do remember asking at one point why it was instant death for missing a mechanic rather than the entire party being near dead before a few people in the group started chucking. Completed the raid tons of times through roulette. The low stats gave me a different perspective. Thrilling, but scary.

    Let's not start forcing rage quits in roulettes.
    LotA is kind of a special case, as that fight was built with a slightly different party setup than it currently takes in mind... As the Alliances each originally had 2 tanks, 2 healers and 4 DPS... And some thingss were more built with 6 tanks in mind, but that structure kind of got dropped by the time CT came around and it became the 1 tank per alliance it's been ever since.
    (1)