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  1. #1
    Player
    kevin_satron's Avatar
    Join Date
    Apr 2021
    Location
    Gridania
    Posts
    313
    Character
    Kevin Satron
    World
    Typhon
    Main Class
    White Mage Lv 100

    I want Alliance Raid (Extreme)

    i just feel like it make sense for normal contents to have harder version of it.
    trials have extreme and normal raid have savages. For dungeons, you can leave it to criterion dungeons. Only Alliance raid that need this

    For Alliance Raid extreme, the difficulty should be the same as "another criterion dungeon" (not savage ver), and they need to use of all 24 players to create a new and unique mechanics in alliance raid. I also want the fight to be a bit more fast paced like most bosses in alliance raid in expansions before EW

    They can release the extreme version a week or 2 weeks after normal version is out. The gear should be the same ilv as savage and augmented tomestone gear, just different stat. Should also drop gears that are from normal raid too.
    (16)
    Last edited by kevin_satron; 02-27-2023 at 01:35 PM.

  2. #2
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    (10)

  3. #3
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Isn't savage/extreme+ already niche content as it is when you consider the amount of the playerbase that bothers with the current tiers?
    (2)

  4. #4
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by kevin_satron View Post
    i just feel like it make sense for normal contents to have harder version of it.
    trials have extreme and normal raid have savages. For dungeons, you can leave it to criterion dungeons. Only Alliance raid that need this

    For Alliance Raid extreme, the difficulty should be the same as "another criterion dungeon" (not savage ver), and they need to use of all 24 players to create a new and unique mechanics in alliance raid. I also want the fight to be a bit more fast paced like most bosses in alliance raid in expansions before EW

    They can release the extreme version a week or 2 weeks after normal version is out. The gear should be the same ilv as savage and augmented tomestone gear, just different stat. Should also drop gears that are from normal raid too.
    Then do BA or DRS.
    (4)

  5. #5
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Knot_D View Post
    Then do BA or DRS.
    Real Talk, we need another BA.
    That is The Only Real Legit Raid in FFXIV.
    (3)

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I don't want extreme but I do want a "slightly harder" version where the bosses launch straight into the second, more complicated versions of their attacks rather than starting off with a simpler demonstration version.

    Also make individual mechanics happen faster, like the first boss of Paradigm's Breach doesn't need two whole lengthy turns to spawn copies and then label them 2 and 3.

    And have individual mechanics have less warning or more thinking – to go to the example of variant/criterion, I like how the easier version of the Silkie fight has clear labelled left and right versions of its sweeping attack, but the harder version just has one named attack and you have to read the direction of it yourself.

    Criterion fails, in my opinion, because it jumps straight to introducing unfamiliar and complex versions of mechanics, where I would prefer to get "the same mechanics without the training wheels". Criterion should have been this, and Criterion Savage the point where they introduced new mechanics entirely.
    (3)

  7. #7
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    257
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    As someone who started grinding into DRS early into the patch. I feel like having a new large-scale raid, at least once per xpac could be a great adition to the content schedule

    SB had BA

    ShB had DRS

    Both are fairly active if you join any of the communities. Even this week has already like 4 public runs scheduled for DRS alone

    Not sure how could they tie a 24 man extreme or 48 man savage to the current expac, but I sure do hope we get a new one in 7.x patches.

    I know its niche content, but damn its definetly one of the most unique pieces of content, and one of the best community experiences I have had since I started playing
    (4)

  8. #8
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    they can always just make things hit harder
    (1)

  9. #9
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Zanarkand-Ronso View Post
    Real Talk, we need another BA.
    That is The Only Real Legit Raid in FFXIV.
    Yeah I do wish we have another BA that gives beneficial reward unlike DRS
    (0)

  10. #10
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,214
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Yeah BA and DR savages are pretty fun, theyre about on par with extreme difficulty. They just really need to make them far more accessible for players, set up can only really be done through discord...
    (2)

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