Quote Originally Posted by ASkellington View Post
Honestly, Horoscope is fine as it is. Its an okish heal by itself but becomes better and lasts longer if you cast Helios, either one. If you removed 2 of my other oGCDs, it'd be fine as is. Having so many secondary effects... no. Then it makes it bloated. Now if Nocturnal Sect was back and a stance dance where in Diurnal it did something and Nocturnal did something different sure.

Tl:dr if there was one more skill that worked with it, sure. Considering all the inputs that could work with it (ie. Exaltation and CI for example) I think we would have the same problem with Horoscope as I do with AST's current kit. Only instead of pressing 1 button I'd be pressing two. I want AOE mitigation? Horoscope + Exalt. I want AOE shields? Horoscope + CI. I guess if you really wanted to make it work it would need to be a longer cool down, not a shorter one. Kinda like Synastry is. Unless you propose the other skills would be on a longer CD.
I didn't necessarily mean a different effect for every other heal, but rather you could connect the effect to a few specific heals, or even your card effects. And I used Horoscope as the baseline for thematic reasons. Reading the party's fortune feels like it should have some type of varying effect rather than something that's always the same.