Quote Originally Posted by RyanCousland View Post
when you say mitigation are you talking about damage reduction or healing or both? if its damage reduction then i guess a case can be made for GNB but for the rest of the tanks i dont think this applies when the dps jobs have about the same or more DR skills/effects with a higher potency too, if its healing then maybe but the potency is minimal compared to the damage output being received, and if you say its both well this kinda applies to dps as well then
Thing with war specifically is, 2 of your skills cost you 10% of your hp to use, so even with some lifesteal and the lb, it's immediately offset by the fact you lose hp just to use your skills, ninja ain't gotta pay in hp to use anything, and has a way to strong shield.

For example, war shield has potency of 10% of max hp, with LB used I have around 80000 hp, so with LB it's a 8k shield give or take.
Ninja's shield has a 16k potency and gives 25% movespeed.
With no LB war shield is only about 5.4k ...

How is this ok for a non tank class that doesn't even lose health on using basic abilities and can get away 10x easier aswell.