Frontline, Crystal Conflict, and Rival Wings have been reduced to a circus of who presses the stun button first, or the most. How are any of these formats fun for people when you spend half the match (or more) unable to act or use abilities? There's hardly any skill involved anymore. Just stun kills or excessive stunlocks by groups. I've spent 10 seconds in total stunlock unable to act, do anything, or use any abilities before one-shot killed by a melee or physical ranged. Or stun killed in under two seconds from full health with shields while I have zero ability to mitigate anything. This is the desired gameplay by the devs?

Purify is worthless. Clear one stun only to be followed by six more. Resilience does not give any resistance to anything once used, or used prior to being stunned. It doesn't work.

Guard only buys you 5 seconds of life before you're stun killed again unless by some miracle you can run away. Some abilities cancel Guard. So it's useless if the opponent is the right class.

I rarely post here but pvp is not fun anymore. They need to get rid of stunlocks and actually do something with the classes besides making all of these formats one gimmick fights.