All the MMORPGs I've played until this point were from Korea, and all fall under the same umbrella. It's new, exciting, fresh, but eventually turns into grind and p2w mess. Aion is still my favorite MMORPG despite how they massacred ma boy.
All the MMORPGs I've played until this point were from Korea, and all fall under the same umbrella. It's new, exciting, fresh, but eventually turns into grind and p2w mess. Aion is still my favorite MMORPG despite how they massacred ma boy.


This the hunt boss.
Flood the lowland it is the FF12 Giza planes. It is done on PS2. First time see it flood is amaze. Then reload area 10 time to get dryland and is angry.![]()
~You may defeat us but our principal is in violet. Indivisible.~
~God King Solus and the Princess Svelte Lana~
My experience with kMMOs are Maplestory (~8 combined years), Tera (~5 years), BDO (~2 years), and a couple of days in Lost Ark. Notice how with each one, the time spent playing them got progressively shorter. To my knowledge, the reason their games tend to be heavy on RNG progression (i.e. gambling to upgrade your gear) is because their country bans them from gambling in real life and this is a way to legally get that fix. Whatever the reason, this was a consistent thing in every kmmo I played, along with p2w cash shop items to help tilt the odds in the player's favor. Their developers also ignored game issues if they only affected the western market; for example, in tera, the game had noticeable performance drops on things like your skill rotation if your ping was higher than even 80ms. The devs never addressed this, because their Korean player base were all on like single digit ping. Then when modders fixed it (seriously) they suddenly reacted and banned the ones responsible for the fix (I hope this sounds familiar). Their devs also lie, a lot. BDO for example, had the devs swearing up and down that because the game was buy to play on release, at 50 dollars (100 for the deluxe pack) that there wouldn't be pay to win in the cash shop. The game released, and on day 1 there were game enhancing items in the cash shop, such as shark costumes that let you swim faster, and not even a week later, ghilie suits that let you roam around in camouflage. Just, straight up lied.
Where are these games now? Maplestory is in zombie mode. Its player base barely exists. Tera is actually dead. BDO's literally by their own definitions on their own forums, an "AFK community" because of how much the game allows you to automate, and even then their anticheat system stops players from playing other games that also use the same anticheat system while they afk in bdo. Since their anticheat system is widely used across many games, players were faced with the "difficult" choice of afking in bdo or actually playing an actual good game; and so, bdo lost its "afk community" (the majority of its players, I shit you not) to its own anticheat system. I won't pretend to know what happened with Lost Ark, but I quit when a bunch of spammers came in selling gold on literally day 2, because I'm not dealing with that shit. Everyone else I knew who played it got far enough to understand the scope of the grind they were being offered and said "nope" and left.
This is just ... how the genre of kMMOs operates. If there's a kmmo game that doesn't act like this, it's an exception. So this is why people are sensibly, understandably, wary of giving this game a shot. These games are always pretty as hell and then underneath that gilded surface there's just a mountain of grind, p2w, lies, and bullshit. Oh, I almost forgot to mention Bless Online, which I was going to try until I saw others play it day 1 and refund it collectively. Another instance of lies. Brilliant, really. Personally? I'll never touch a kmmo on release for the rest of my life. I'll always give it a week for others to test it out before I ever trust that genre again.
Last edited by Avoidy; 02-14-2023 at 01:15 AM.
Originally Posted by Yoshida-san
Let's consider another theoretical mod: one that displays your character entirely naked.


I think the worst MMO I ever played was Perfect World way back in the day, and usually it was because the psychological exploiting manipulation that ran rampant in the game's system (I remember this one guy who sold his car and I think his house to throw obscene amount of money into the game), and Neverwinter Online which falls under Perfect World Entertainment butchered my beloved D&D World with the same crap.



You don't have much Korean MMO experience or don't know much about NCSoft. If it was an EA game I bet you wouldn't have an issue with folks "being prejudice". People value their time.
You don't constantly put your hand in fire thinking it won't burn this time
Lost Ark, in a nutshell:I won't pretend to know what happened with Lost Ark, but I quit when a bunch of spammers came in selling gold on literally day 2, because I'm not dealing with that shit. Everyone else I knew who played it got far enough to understand the scope of the grind they were being offered and said "nope" and left.
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