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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SylvAlternate View Post
    if anything they need to buff Energy Drain to make this more important, or maybe make it give you a buff that powers up Energy Drain into a higher potency and AOE Energy Siphon
    I think they explicitly made it weak because they don't want SCH gameplay to be about trying to maximize Energy Drains. They outright removed it because of that, and they only returned it because SOME players (not all, though) wanted it back, but made it minimal so the ones that don't want to engage with it are still able to do comparable output (though they also...aren't)

    I can't see them doing the exact opposite of that.
    (0)

  2. #2
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Renathras View Post
    No, it wasn't. I was playing it at the time!

    It was ANNOYING, not "unplayable" nor "nigh unplayable". They even baked the MP restoration into AF, so ED has no effect on that.

    EDIT: I think my issue with people's arguments here is less often that they're outright mistaken about things (though that's sometimes true), but more often that they strongly overstate their positions. SCH was not "nigh unplayable". It was "somewhat annoying and feelsbad"
    Sorry but this is heavily downplaying how Sch was without ED and I can't believe someone who has played it says it. Using 5.0 as example of what no ED meant:

    -Lower MP per minute as Aetherflow didn't restore as much as previously and we lost quickened aetherflow
    -No dps free way to use Aetherflow stacks as weaving back then had a dps cost
    -No dps free way of weaving anything outside biolysis, including the fairy skills
    -No way of using Aetherflow without overheal when healing was unnecesary

    This, coupled with higher mp costs lead to:

    -Sch struggling in AoE situations and with low piety builds as the mp cost was too much for Sch even when perfectly managing its tools if the fight was too long
    -Sch using Aetherflow and its heals much less often as it was much harder to weave them without dps loss
    -Sch using the fairy skills much less often too, similar to Aetherflow weaving them was always a lost
    -Sch using the fairy gauge even less than the previous two systems as the less use of Aetherflow meant less gauge generation and similar to the fairy skills it was always a dps loss
    -Recitation being an underused skill since what it gave wasn't really that worth it (deplo was nerfed, no current fight back then required it and it didn't gave a significant boost to aetherflow heals)
    -Seraph being also fucked as it requires 3 weave slots so either you do bio->swift->summon seraph->gcd->consolation x2 or you'll always eat a dps loss
    -No priorization whatsoever, if you were to heal it didn't matter if you used fairy or aetherflow heals

    Sch has 3 healing systems, GCDs, Fairy skills and Aetherflow skills, and without Energy Drain all of them were hurted to the point of players avoiding them as much as possible. If having a design that encourages players to avoid the beating heart of a job is not leaving it in a nigh unplayable state idk what else can be

    The worst part is that all of us saw it coming from way before that point and it only takes minimal healing knowledge to realize the huge problems it was but SE didn't listen as usual
    (8)
    Last edited by WaxSw; 02-12-2023 at 07:12 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  3. #3
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WaxSw View Post
    The worst part is that all of us saw it coming from way before that point and it only takes minimal healing knowledge to realize the huge problems it was but SE didn't listen as usual
    And it's so cute how they mock other devs for "not playing their own game" when they themselves are no better. They have no idea how healers in this game play on a fundamental level.
    (5)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

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