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  1. #1
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by RyuDragnier View Post
    Nahh, ED isn't that fun.

    AST cards are fun since it's productive downtime for extra damage for the party.
    SGE's many attacks are fun.
    WHM's Presence of Mind into Glare spam is fun (of the spammy I WILL DESTROY YOU nature).
    SCH's ED? You don't touch it unless you know you don't need the AF stacks anytime soon or AF is coming off cooldown. Otherwise it just sits there, and if you just use it nilly willy you get punished for it. That ain't fun.
    None of what you listed is fun at all (to me).
    AST cards are insanely overwhelmingly boring with no thought, applying a flat % damage buff on people isn't my idea of fun at all, it's meaningless busywork.
    SGE doesn't have any more attacks than any other healer, and Phlegma is insanely boring and interacts with literally nothing, unlike Energy Drain.
    Presence of Mind is more Glare spam, but if you think that kind of thing is fun, more power to you.
    ED is a skill thats usage changes per fight and per optimization, and as you grow more comfortable with a fight and your cohealer and healing plan, you get to use more. Different strokes for different folks, but Energy Drain isn't punishing at all. I'm simply in the camp that doesn't find meaningless, boring buttons like Glare or Phlegma fun.
    (6)

  2. #2
    Player
    SylvAlternate's Avatar
    Join Date
    Feb 2022
    Posts
    88
    Character
    Sylv Aaor
    World
    Excalibur
    Main Class
    Scholar Lv 90
    honestly I don't really see a problem, it's fun trying to figure out when it's safe to Dissipate your faerie to get some extra damage in (although sometimes it's a bit too easy, like with the line mechanic in RubiEX)

    if anything they need to buff Energy Drain to make this more important, or maybe make it give you a buff that powers up Energy Drain into a higher potency and AOE Energy Siphon
    (2)
    You can always give unsolicited advice, it's always morally correct

  3. #3
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SylvAlternate View Post
    if anything they need to buff Energy Drain to make this more important, or maybe make it give you a buff that powers up Energy Drain into a higher potency and AOE Energy Siphon
    I think they explicitly made it weak because they don't want SCH gameplay to be about trying to maximize Energy Drains. They outright removed it because of that, and they only returned it because SOME players (not all, though) wanted it back, but made it minimal so the ones that don't want to engage with it are still able to do comparable output (though they also...aren't)

    I can't see them doing the exact opposite of that.
    (0)

  4. #4
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    663
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Renathras View Post
    No, it wasn't. I was playing it at the time!

    It was ANNOYING, not "unplayable" nor "nigh unplayable". They even baked the MP restoration into AF, so ED has no effect on that.

    EDIT: I think my issue with people's arguments here is less often that they're outright mistaken about things (though that's sometimes true), but more often that they strongly overstate their positions. SCH was not "nigh unplayable". It was "somewhat annoying and feelsbad"
    Sorry but this is heavily downplaying how Sch was without ED and I can't believe someone who has played it says it. Using 5.0 as example of what no ED meant:

    -Lower MP per minute as Aetherflow didn't restore as much as previously and we lost quickened aetherflow
    -No dps free way to use Aetherflow stacks as weaving back then had a dps cost
    -No dps free way of weaving anything outside biolysis, including the fairy skills
    -No way of using Aetherflow without overheal when healing was unnecesary

    This, coupled with higher mp costs lead to:

    -Sch struggling in AoE situations and with low piety builds as the mp cost was too much for Sch even when perfectly managing its tools if the fight was too long
    -Sch using Aetherflow and its heals much less often as it was much harder to weave them without dps loss
    -Sch using the fairy skills much less often too, similar to Aetherflow weaving them was always a lost
    -Sch using the fairy gauge even less than the previous two systems as the less use of Aetherflow meant less gauge generation and similar to the fairy skills it was always a dps loss
    -Recitation being an underused skill since what it gave wasn't really that worth it (deplo was nerfed, no current fight back then required it and it didn't gave a significant boost to aetherflow heals)
    -Seraph being also fucked as it requires 3 weave slots so either you do bio->swift->summon seraph->gcd->consolation x2 or you'll always eat a dps loss
    -No priorization whatsoever, if you were to heal it didn't matter if you used fairy or aetherflow heals

    Sch has 3 healing systems, GCDs, Fairy skills and Aetherflow skills, and without Energy Drain all of them were hurted to the point of players avoiding them as much as possible. If having a design that encourages players to avoid the beating heart of a job is not leaving it in a nigh unplayable state idk what else can be

    The worst part is that all of us saw it coming from way before that point and it only takes minimal healing knowledge to realize the huge problems it was but SE didn't listen as usual
    (8)
    Last edited by WaxSw; 02-12-2023 at 07:12 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  5. #5
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WaxSw View Post
    The worst part is that all of us saw it coming from way before that point and it only takes minimal healing knowledge to realize the huge problems it was but SE didn't listen as usual
    And it's so cute how they mock other devs for "not playing their own game" when they themselves are no better. They have no idea how healers in this game play on a fundamental level.
    (5)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  6. #6
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    They returned it because scholar was nigh unplayable with its mp restoration button removed.
    (1)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by fulminating View Post
    They returned it because scholar was nigh unplayable with its mp restoration button removed.
    Considering how it doesn't do MP restoration anymore, I wouldn't be surprised if it's removed again next expansion.
    (0)

  8. #8
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Considering how it doesn't do MP restoration anymore, I wouldn't be surprised if it's removed again next expansion.
    They'll probably try to, see SCH functions terribly without it and return it in the following patch cycle as was the case the last 2 times.
    (2)
    Last edited by Silver-Strider; 02-12-2023 at 04:47 PM.

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Silver-Strider View Post
    They'll probably try to see SCH functions terribly without it and return it in the following patch cycle as was the case the last 2 times.
    Difference is both other times Energy Drain restored MP. It no longer does (that was changed this expansion), so they'll likely remove it and not give it back again, forcing us to have to spam Lustrate to remove unused AF stacks. Or I dunno, they could do something actually amazing and restore an extra 500 MP for each AF stack NOT used when they're refreshed? I don't think people would care about overcapping if it worked like that (plus extra MP restoration is always nice).
    (0)

  10. #10
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Difference is both other times Energy Drain restored MP. It no longer does (that was changed this expansion), so they'll likely remove it and not give it back again, forcing us to have to spam Lustrate to remove unused AF stacks. Or I dunno, they could do something actually amazing and restore an extra 500 MP for each AF stack NOT used when they're refreshed? I don't think people would care about overcapping if it worked like that (plus extra MP restoration is always nice).
    Yeah but then you're also looking at the negative impact it has on the rest of SCH's toolkit.
    Dissipation becomes functionally worthless and Aetherpact takes even longer to fill if you're not overhealing with Lustrate, and if you are, chances are you won't need the heal from Aetherpact to start with.

    SCH would need a rework for them to effectively remove Energy Drain but I doubt SE can be bothered to rework any healer not named AST.
    (4)

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