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  1. #1
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Renathras View Post

    Many depends on context. Is a thousand "many"? Well, are we talking pennies or galaxies? SGE has the most damage spells of all the Healers, and comparable to the number of single target attacks a WAR uses (1-2-3, -4, Fell Cleave [the upgrade is still the same thing], oGCD, and Primal Rend), having one less.
    Just because Sage has the most damage spells of all healers, it's nowhere near comparable to the number of single target attacks a tank uses on its regular DPS rotation at all. Would you consider it "many" when WAR has quite literally double the number of DPS skills in its rotation? Once you also consider the fact that Warriors have many more attack skills with a cooldown, the number of variations in attack skills they have drastically increases as well.

    WAR Single Target Rotation:
    1. Basic combo - Heavy Swing, Maim, Storm's Path [3]
    2. Alternative combo - Storm's Eye - applied every 30 seconds flexibly [4]
    3. Fell Cleave - Roughly every 6 to 7 basic GCDs (~15 seconds) to build up Gauge if you don't count Infuriate or Inner Release [5]
    4. Inner Release / Infuriate - One every 60 seconds for more Fell Cleave / Inner Chaos thanks to interaction [7]
    5. Onslaught - One every 30 seconds [8]
    6. Upheaval - One every 30 seconds [9]
    6. Primal Rend - One every Inner Release (60 seconds) [10]

    Uncounted for: Tomahawk -- because it's not used as a skill in the DPS rotation actively

    SGE Single Target Rotation:
    1. Basic Single Target attack skill - Dosis [1]
    2. E. Dosis - DoT, one every 30 seconds [2]
    3. Phlegma - One every 40 seconds [3]
    4. Toxikon - 3 uses in total for the entire fight [4]

    Uncounted for: Pneuma -- because it's not used as a skill in the DPS rotation, but a skill as part of your healing rotation.

    Adding Toxikon is already a stretch, because you can't get more uses without dipping into GCD shields, and GCD shields are not related to your DPS rotation at all. You don't regenerate addersting naturally, and therefore can never get more than 3 if you never need to apply Eukrasian shields. Even accounting for it, WAR has more than double the number of Single Target skills in its regular rotation. Now, if we actually had addersting support skills that encourage the generation of addersting, at least then Toxikon would feel like a solid [4] attack skills now that they actually get some usage every certain amount of time. However, WAR still possesses over double the number of attack skills than Sage has in its regular attack usage.

    And if you don't want to counter Inner Release or Infuriate giving Fell Cleave and Inner Chaos multiple uses as a skill on the regular attack rotation because they're modifying the same button, you might as well remove Eukrasia allowing access to Eukrasian Dosis. That just makes the attack rotations look even worse for sage in comparison.
    (4)
    Last edited by AnotherPerson; 02-06-2023 at 08:44 PM.

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Just because Sage has the most damage spells of all healers, it's nowhere near comparable to the number of single target attacks a tank uses on its regular DPS rotation at all. Would you consider it "many" when WAR has quite literally double the number of DPS skills in its rotation? Once you also consider the fact that Warriors have many more attack skills with a cooldown, the number of variations in attack skills they have drastically increases as well.
    No offense, but why in the hell did you do something as foolish as compare a healer's amount of DPS moves to a tank's? They're not the same role, you can't compare them.
    (1)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    No offense, but why in the hell did you do something as foolish as compare a healer's amount of DPS moves to a tank's? They're not the same role, you can't compare them.
    Because both tanks and healers share commonalities in that they're both not DPS, they're both in the same game, and both have primary responsibilities that do not have 100% uptime. Damage is their secondary responsibility, but the responsibility they engage with most often. Why on Earth shouldn't they have similar levels of focus on offense vs their secondary responsibilities?
    (8)

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