Not This Shit AGAIN!!!
by merging Shoha I with Shoha II you religate the Connected Resources to one sole Skill and remove the Players' Agency of Decision Making of Single Target OR AoE
It's a Part of the Samurai's Job Identity just like Kaiten was and just like the Devs removed Kaiten YOU want to remove another Aspect of the Samurai and dumbing down the Job that 'You Love' even more just so you can argue to get your precious Kaiten Back.
But Guess What! You want do not want to make a decision, you only want to spent Meditation Stacks and your 2 Minute Burst on One Button Each..
You know Dragoons exists, right? they do not have to make a decision just press Geirskogul every time and Wyrmwind Thrust does the exact same, That's what you want with Samurai Right?! The Only difference of DRG and SAM after your suggested Changes would be that Samurai spend his resources on Circle AoEs and the DRG on Line AoEs
If you really want to "merge skills" so badly, merge the skills that are truly repetitious:
Tsubamegaeshi: Since Endwalker it doesn't contribute to Meditation Stacks, so it got removed from that Resource Management and it also doesn't interact with Ogi since Ogi has it's own Tsubamegaeshi build in, My Proposal for Skill Merger: Merge Tsubamegaeshi into Iaijutsu, which makes Iaijutsu may look similar to Ogi with the difference that you always work towards Iaijutsu and thus you do not have to wait for it unlike Ogi.
I documented the SAM's Kit, I listened to Good Suggestions from Samurai Players (like turning Ikishoten into WAR's Infuriate that turns Shinten into Senei and Kyuten into Guren, since Ikishoten aswell as Senei and Guren are on a 2min cd anyway!) I analysed the Reason for EVERY SKILL OF THE SAMURAI FOR MONTHS only to see this Community's Ignorance!? and Hey you're so butthurt because they removed One Skill that you would throw away everything that made you unique? with this way of thinking of course you'll be locked down on using Kenki just to able to Spam Shinten like a Bitch!
I want Kaiten back aswell but I will not compromise on the Identity of the Job that I Love!
We have to agree on some points though:
- 6.08 was the Peak of Samurai Gameplay
- Kenki should enable the Samurai Player to take responsibility of optimal Damage Output, not just to spam Shinten like a Bitch
- Cone Tenka Goken has to return and Iaijutsu always should require a Target, which Circle Tenka doesn't and thus make it feel weak
The Best part about Samurai after 6.1 was definitively PvP
yet in PvE I still suffer and cringe everytime I see those 20 Kenki taunting me in front of every Iaijutsu and Ogi that I do, Oh You know what you could do with those 20 Kenki huh?