Page 9 of 9 FirstFirst ... 7 8 9
Results 81 to 87 of 87
  1. #81
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,901
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Renathras View Post
    The person was just posting their guide and was getting trashed by people who could have just said "I disagree a bit about something, but good guide overall. Nice work."
    Re-reading again, I personally don't see any of our (IDontPetLalas, glamazon, and myself) comments been made with an intent to trash the creator.

    A praise, feedback, and criticism works hand in hand to make a good guide. Saying that you disagree without laying out the whys isn't exactly helpful for the creator. If I can tell them why without being vague and using million words worth of pedantry, I'll try my best.

    And yet, I was the one person defending them:

    Ignore the haters, some people just want to insist Healers are braindead (the reason for this is to get them changed into being more like DPSers, because these people want to play something like a DPSer in this game); your guide is great. Thanks for sharing it! o/
    ...Seriously? L M F A O
    (8)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  2. #82
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Seems to me the disconnect here is that Ren thinks when we say 'green DPS' we mean it literally, as in 'a DPS with a green icon', rather than how we actually mean it, as the jokey meme that it is, caused by 'healers have so much downtime between healing bursts, they kinda feel like DPS with healing tools slapped on'

    Also in the other thread I pointed out an attitude issue, and your response was 'No I don't have an attitude issue'. But how can you tell, if you're not the one on the receiving end of the attitude?
    (7)

  3. #83
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I mean, I keep saying it as a joke but it might as well be a reality that if RDM ever gets a Vermedica spell, it's likely to become the most popular "healer".
    (4)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  4. #84
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Allegor View Post
    I mean, I keep saying it as a joke but it might as well be a reality that if RDM ever gets a Vermedica spell, it's likely to become the most popular "healer".
    It got Magick Barrier this expansion, so it's already halfway there
    (2)

  5. #85
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    If I had a healer that had RDM's core rotation, so the white/ black magic spells and the melee combo and the finishers and Enchanted Reprise for uptime during movement I would be happy. No damage oGCDs necessary, just the core GCD part and I'd be happy. Would also leave enough real estate on hotbars for a solid healer toolkit without having to add a myriad of fluff/ copy buttons just so the hotbars don't look as barebone as healer gameplay is.
    Could easily add a trait to Dualcast that if it got triggered by Vercure/ Vermedica, you'd get a damage bonus on your next spell and then add some other buttons for healing.
    (3)

  6. #86
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Also in the other thread I pointed out an attitude issue, and your response was 'No I don't have an attitude issue'. But how can you tell, if you're not the one on the receiving end of the attitude?
    This works both ways, friend. As I noted, you have an attitude as well. Most of you do - but as you note, you don't see it since you're not on the receiving end of it.

    I agree with your first point, though. But this comes from what I always note - there are different people and they have different perspectives. While you may mean one thing by it, there are people here in some of these discussions that do mean it literally. Several have argued that every Job is a DPS Job, for example. And not in the sense of "had some ability that does damage" but rather "their entire job is to kill the boss". So try to keep those things both in mind.

    I'm also the only one - attitude or not - that has tried to make peace with people or a cease fire and been rebuffed. Meaning I'm clearly not the only one with issue or attitude. And I pointed this out before, too.

    Quote Originally Posted by Allegor View Post
    I mean, I keep saying it as a joke but it might as well be a reality that if RDM ever gets a Vermedica spell, it's likely to become the most popular "healer".
    I've said this for a while, too.

    Quote Originally Posted by Rilifane View Post
    If I had a healer that had RDM's core rotation, so the white/ black magic spells and the melee combo and the finishers and Enchanted Reprise for uptime during movement I would be happy. No damage oGCDs necessary, just the core GCD part and I'd be happy. Would also leave enough real estate on hotbars for a solid healer toolkit without having to add a myriad of fluff/ copy buttons just so the hotbars don't look as barebone as healer gameplay is.
    Could easily add a trait to Dualcast that if it got triggered by Vercure/ Vermedica, you'd get a damage bonus on your next spell and then add some other buttons for healing.
    I've also said this for a bit. One of my common proposals for SGE is that it be made like RDM's caster rotation (maybe not the melee part, but the caster part and the finishers), and where it uses Kardia for healing, including a second Kardia and an AOE Kardia which both have short CDs so you can basically use them when needed for mechanics.
    (0)
    Last edited by Renathras; 02-06-2023 at 02:40 PM. Reason: EDIT for space

  7. #87
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    You cannot diferentiate healer identities too much because you can run into the issue of 1 being vastly superior to the others and a must bring class. The only way to differentiate healers substantially is by increasing the healer spots from 2 to 3 in a full party. Maybe have the 3rd "healer" lean heavily into a support type class very little actual healing but more into support abilities, increase move speeds, dmg, dmg reduction skill/spell speed etc.
    (1)
    Last edited by SenzorialBoundries; 02-09-2023 at 03:31 AM.

Page 9 of 9 FirstFirst ... 7 8 9