Without being too overdramatic, was the paladin rework a failure on every level?

Its playstyle was annihilated
Somehow it deals less damage
——The lack of 6.31 buffs indicate this was intentional
Dark knight outshines it in both offence and defence
None of the button bloat was addressed - indeed bulwark has only exacerbated it
——Fof and req could easily have been combined, and req transforming into confetti
Cover is still a meme
The levelling experience is a joke
Shield bash, despite being beyond niche, still breaks combo
Sheltron now works on dots and while stunned (this one is a positive)
Hallowed ground is a very long cooldown for what amounts to precious little gain over superbolide or even the other invulns (has actual invulnerability been of benefit since cursekeeper?)

I do not understand who or what this was in aid of.