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  1. #361
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by LaughingBanana View Post
    What kind of system that would allow a "less painful feeling" for the one that loses? Because we all know it is an impossibility that all the players in this game to get their own house, so there will *always* be someone that loses no matter what system they are using. there will *always* be someone that's gonna feel bad because they didn't get what they want.

    Curious, what would you suggest? What kind of system that would give everyone a fancy-dory-kumbaya-happy feeling even when they lose?
    Well for one thing make apartments better by making them upgradable to med to large floor plans and add a balcony that uses the skybox of the area you have the apartment in. That would be a start but I also would like IH so everyone has a house to choose what they want with it. I know IH would be a lot of work for the dev team but I rather they spend time and money on that than bid aid fixes like the lottery system and adding 5 to 10 wards per expac. If we can have IH then at least make the apartment as close to having a house as possible. You are right no system with the current ward system will feel good and that is why I don't like any of the systems I have done and rather them focus on other opinions for housing. As always the biggest issue in 14 is the supply but they havent done nothing to help fix that issue other than adding few wards each expac that get filled up within few cycles of the lottery.
    (0)

  2. #362
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by DeNada View Post
    I don't understand what's all the complaints about.

    Even though I lost the first round of lottery, I just did a cursory check and there's still hundreds of free plots available just on Balmung alone, let alone other worlds which would have even more considering Balmung is housing savage.

    Seriously, just pop over to Goblet and you will be guaranteed to find a small plot with zero bids this round. Just don't be greedy and bid on one for now to get into housing, if the opportunity comes up next time to try for another plot of your liking, you can do that with the comfort that you still have a small house in Goblet should you lose the bid.
    This is literally the issue itself, people refuse to bid on goblet smalls that have 0 bids, they'd rather bid on a large or a medium shiro that has 60, or mist, or LB, that is swarmed by bids, and then they complain they keep losing, it's literally self inflicted, you said it very well, people need to stop being greedy, if people want a house, its available, but they refuse to go to it, they'd rather keep losing on bidding in the most popular areas than take that, and then they will gladly complain on the forums that they keep losing and that the housing system is terrible. Sure the system isnt the best, but you dont NEED a medium or a large, a small is enough to get to work on housing and make yourself a comfy home.
    (3)

  3. #363
    Player
    TakumiHarada's Avatar
    Join Date
    Sep 2018
    Posts
    147
    Character
    Fukudo Daisho
    World
    Kujata
    Main Class
    Conjurer Lv 54
    Quote Originally Posted by LianaThorne View Post
    Everyone does not have 3m. You should spend some time around sprouts and newer players who are just getting into glam and other unlockables.
    I honestly don't know how that happens. Everyone I know (well, not sprouts, lv90 end-game people) has way more than 10m.
    Should a house be gated behind lv90? Debatable. But talking as if 3m is a lot of money is laughable with today's inflation.
    The evidence? Houses are so cheap that even M/L houses have 10-100 people entering the lottery every time it's available.
    It's literally <10% probability to get a house.

    Crafters and gatherers are the easiest to earn gil so I'm not going to explain that. (You get around 1.5m out of the system just by guildleves every month for god's sake. In ShB it was so bad they had to nerf the leves.)

    If you're not into crafters or gatherers? You can still earn 3m within 1-2 months only by battle classes.
    Every time you go to a daily roulette you get 10k-20k out of the system. If you also sell the materia you get from expert dungeons and spiritbonding on the market, you'll get 100k in a day or two.
    And treasure maps for battle classes, again, throws gil at you.

    It sounds elitist, but the problem is that the lottery is at such a low price that it isn't fair for people who made extra efforts to buy a house.
    (4)
    Last edited by TakumiHarada; 01-26-2023 at 04:54 PM.

  4. #364
    Player
    TakumiHarada's Avatar
    Join Date
    Sep 2018
    Posts
    147
    Character
    Fukudo Daisho
    World
    Kujata
    Main Class
    Conjurer Lv 54
    Quote Originally Posted by Stormpeaks View Post
    You know this would just make the whole RMT problem even worse right ? Because a lot of people dont have 3m, contrary to what you seem to think.

    An auction system could be a good idea though, if people are willing to bid high amounts for a small beach house for example, let them have at it, that means they really want it.
    RMT wasn't a huge problem then, RMT wouldn't be a huge problem now.
    Not to mention RMTing to get gil for buying a house is one of the easiest things to track.
    Besides, changing it to lottery didn't solve the problem.
    There's plenty of FC trading right now. If anything, RMT can make loads of accounts to flood the lottery system and then resell the FC for real money.
    (0)

  5. #365
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TakumiHarada View Post
    I honestly don't know how that happens. Everyone I know (well, not sprouts, lv90 end-game people) has way more than 10m.
    Should a house be gated behind lv90? Debatable. But talking as if 3m is a lot of money is laughable with today's inflation.
    The evidence? Houses are so cheap that even M/L houses have 10-100 people entering the lottery every time it's available.
    It's literally <10% probability to get a house.

    Crafters and gatherers are the easiest to earn gil so I'm not going to explain that. (You get around 1.5m out of the system just by guildleves every month for god's sake. In ShB it was so bad they had to nerf the leves.)

    If you're not into crafters or gatherers? You can still earn 3m within 1-2 months only by battle classes.
    Every time you go to a daily roulette you get 10k-20k out of the system. If you also sell the materia you get from expert dungeons and spiritbonding on the market, you'll get 100k in a day or two.
    And treasure maps for battle classes, again, throws gil at you.

    It sounds elitist, but the problem is that the lottery is at such a low price that it isn't fair for people who made extra efforts to buy a house.
    I'd argue that the problem is the game's lack of gil sinks to take the generated gil out of the system which resulted in the inflation in the first place. We need a whole lot more activities or things that involve giving money to NPC's or in game systems to counter balance all the gil being created. The 2 primary strains on the housing market in game are the increase in demand caused by the resource being finite and the lack of things to actually spend gil on. I don't count the market board because aside from the tax the only thing that happens is the gil just transfers to someone else's wallet.
    (1)

  6. #366
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    I'd argue that the problem is the game's lack of gil sinks to take the generated gil out of the system which resulted in the inflation in the first place. We need a whole lot more activities or things that involve giving money to NPC's or in game systems to counter balance all the gil being created. The 2 primary strains on the housing market in game are the increase in demand caused by the resource being finite and the lack of things to actually spend gil on. I don't count the market board because aside from the tax the only thing that happens is the gil just transfers to someone else's wallet.
    This just breeds RMT. XI was like this. They learned not to make anything too valuable sellable.
    (0)

  7. #367
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by TakumiHarada View Post
    It sounds elitist, but the problem is that the lottery is at such a low price that it isn't fair for people who made extra efforts to buy a house.
    They actually reduced the prices at some point in time.

    When the housing in 2.1 launched the prices were different for each world and way more expensive. On the most expensive worlds they startet at 40 mio for a small, 150 mio for a medium and 500 mio for a large.
    There was a system in place which reduced the price every few hours. It still was in place until they changed to the lottery system but nobody cared because houses were way too cheap anyway.

    With todays inflation these prices seem a lot more reasonable than the 3, 16 and 40 mio we have now.
    (1)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  8. #368
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Stormpeaks View Post
    This is literally the issue itself, people refuse to bid on goblet smalls that have 0 bids, they'd rather bid on a large or a medium shiro that has 60, or mist, or LB, that is swarmed by bids, and then they complain they keep losing, it's literally self inflicted, you said it very well, people need to stop being greedy, if people want a house, its available, but they refuse to go to it, they'd rather keep losing on bidding in the most popular areas than take that, and then they will gladly complain on the forums that they keep losing and that the housing system is terrible. Sure the system isnt the best, but you dont NEED a medium or a large, a small is enough to get to work on housing and make yourself a comfy home.
    About the Smalls part I can't really say, I'm not a big money holder so I don't look past a Small already. But TBH I discovered only last week that Goblet and Lavender Beds aren't popular zones. I was sure Shirogane would be, but was completely uncertain about Mist and Empyreum. Lesson learnt, I suppose. But I refuse to blame myself for the problem because I seriously didn't even know people care this much about scenery and views.
    (0)

  9. #369
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ath192 View Post
    This just breeds RMT. XI was like this. They learned not to make anything too valuable sellable.
    You do realize that an online game simply existing breeds RMT right? Even if every government in the world came to an agreement to make RMT activities illegal it would just move to the dark web and the same stupid people would continue to buy from them.
    (2)

  10. #370
    Player
    TakumiHarada's Avatar
    Join Date
    Sep 2018
    Posts
    147
    Character
    Fukudo Daisho
    World
    Kujata
    Main Class
    Conjurer Lv 54
    Quote Originally Posted by Tint View Post
    They actually reduced the prices at some point in time.

    When the housing in 2.1 launched the prices were different for each world and way more expensive. On the most expensive worlds they startet at 40 mio for a small, 150 mio for a medium and 500 mio for a large.
    There was a system in place which reduced the price every few hours. It still was in place until they changed to the lottery system but nobody cared because houses were way too cheap anyway.

    With todays inflation these prices seem a lot more reasonable than the 3, 16 and 40 mio we have now.
    This is true, because during 1.x it was way easier to earn money even compared to now.
    Housing was a way to take money away from those legacy players.
    Plus at that time houses were designed to be for FC only, so they expected people to put in money together.

    Now the problem is exacerbated by the fact that not only are the houses too affordable, but also the period for people to save up money for the next chance to get a house is way too long.
    Last time housing was added was 6.1, which was 9 months ago.
    People had 9 months to save up. 50m may need a little bit of business skills, but 20m isn't unachievable even by just doing daily stuff, not to mention only 3m.

    And I'm saying the prices should go up with the assumption that houses are not for everyone, as opposed to apartments.
    This is necessary so that people who are willing to make an effort to earn money can actually get a house, instead of completely relying on luck.

    If someone presumes that everyone can own a house, I'm really not sure how many wards devs actually need to add to satisfy the insatiable demand.
    (0)

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