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  1. #71
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Well, I never bring that up bc that is the person's choice to do. No one forced that ppl to do that. As I said I don't think the old system was good but to act like this system is any better is silly. I personally don't like a system that completely relays on rng and takes all the power away from the players. At least when I got my first house in SB I worked for it by making a plan and waking up early the morning when the new ward was unlocked for private buyers. I was rewarded for that hard work. Unlike now where it doesn't matter how hard I try to move my house I'll most likely still lose bc rng wasn't in my favor. To me, that feels a whole lot worst. Yesterday I went all day feeling depressed and hopeless bc I lost the plot I bidded with the lowest amount of ppl. How is that any better for my health? My day ruin bc of rng.. I still feel depressed today.
    Feeling depressed over pixels is not even in the same ballpark of sacrificing your health. And yes, the system forced people to do that as it made it the most effective and only way to guarantee a house, and if you didn't, you didn't get a house, unless you were insanely lucky and stumbled across a vacant plot at the right time, which is no different to tackling the lottery RNG.
    Btw, you weren't rewarded for hard work, you were rewarded for having a decent connection to the server.
    Lottery RNG might be annoying, but it is FAIR, everyone has the same chance.
    With the housing demolition timer back on and running again, lotteries are back on a regular cycle. If you didn't win one this time, try again net week.
    (9)

  2. #72
    Player
    aloneatsea's Avatar
    Join Date
    Apr 2022
    Posts
    158
    Character
    Reimu Hakurei
    World
    Sophia
    Main Class
    Ninja Lv 70
    It's interesting to me that people want to argue for one of two incredibly shitty housing systems. I won my first plot via furiously placard-clicking, and recently upgraded to a Medium plot via the recent lottery. I can say with confidence that both are, frankly, abysmal.


    Placard-clicking gives the advantage of thinning out the pool of potential house-seekers, as only those who are willing (and more crucially, able) to spend hours clicking at a placard (or more likely, enable a script on their machine to click for them) will be competing with you. Lottery respects your time, but because it does so, the pool of players you're competing with drastically increase. Neither of these systems are a meaningfully satisfactory solution to a problem that is, at its core, right down to the design of housing in FF14.

    There are three house sizes -- Large, Medium, Small. In a system like this, where there are superior and inferior plots, the only way to have players invest in the lower-value plots is to create artificial scarcity, where only a select few players can have a house at all. After all, it won't do to have wards and wards with hundreds of empty Smalls and Mediums, as if wards are infinite, most players will only shoot for the Large plots. Not all players, mind -- some will prefer smaller plots in more desirable locations on the ground of vanity -- but most will shoot for a Large on the grounds of it having more decoration space, and a higher allowance of gardening plots.

    Many people have proposed instanced housing as a solution to this problem, but I've yet to see anyone satisfactorily explain how outdoor decorative items, a core feature of the housing system, would work in a system like that. I'm not saying it's impossible -- simply that it's not as easy as "just introduce instanced housing". In any case, how would the current system of Smalls, Mediums, and Larges transfer over to instanced housing? Could you have any size you want? Would the system replace the current neighbourhood system, or exist concurrently? If you could have an relatively equivalent Large-sized instanced house, what would be the point of going for Smalls or Mediums in a neighbourhood? These are all questions that SE would need to reckon with to solve this issue.

    Their approach to the current situation, while ultimately still shitty, is one that makes sense. Continue to gradually add wards until they no longer fill up immediately, as a way of metering demand without creating ghost wards. It's an unsatisfactory solution, given that there is an inherent inequality between Small, Medium, and Large, and the problem is attempting to solve for "every player who wants one gets a house, of some kind" as opposed to "every player is able to get a house they are content with". In any case, it'd be incredibly difficult to walk back on this system given how much gil and time people have invested in it over time. The backlash would be utterly insane.
    (4)

  3. #73
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    760
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Honestly they could probably remedy this on NA/EU by paying for more server infrastructure and just slapping in like 30 more wards set to first come first serve, then changing it to lottery a day later.
    (2)

  4. #74
    Player
    ameliaw's Avatar
    Join Date
    May 2022
    Posts
    255
    Character
    Miyu Bubbles
    World
    Behemoth
    Main Class
    Red Mage Lv 90
    Lottery would be better if it wasn't so awfully long too.
    3 days for bids and 3 for results should be more than enough.
    (3)

  5. #75
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Seraphor View Post
    Feeling depressed over pixels is not even in the same ballpark of sacrificing your health. And yes, the system forced people to do that as it made it the most effective and only way to guarantee a house, and if you didn't, you didn't get a house, unless you were insanely lucky and stumbled across a vacant plot at the right time, which is no different to tackling the lottery RNG.
    Btw, you weren't rewarded for hard work, you were rewarded for having a decent connection to the server.
    Lottery RNG might be annoying, but it is FAIR, everyone has the same chance.
    With the housing demolition timer back on and running again, lotteries are back on a regular cycle. If you didn't win one this time, try again net week.
    They are in the same ballpark. You telling me I shouldn't be depressed over pixels but I say ppl shouldn't have to sacrifice their health over the same pixels. At the end of the day, we talking about the same thing here. No one asked that ppl to stay up for hours on end for pixels and no one told me to be depressed over those pixels. Also, I was rewarded bc I made the plans and thought ahead of other ppl. A random number was just picked out of a pool. As I said before I never thought the placard system was good but I don't think the lottery system is any better. The only real solution to this is to give everyone a house and do away with the outdated ward system. Also, there wouldn't be a better chance for me to get a med or large next week or anytime soon going forward so I'm stuck in one of the worst housing areas in the game(the goblet). All my savings got two expac amounting to nothing just because I have bad luck. How is that f'ing fair to me? Now I have a house I don't even feel like working with bc I hate the area it's in and the ward is completely died just like so many wards in this game. You work hard for something for years and dream about getting it just for an rng system just to tell you "You not lucky this time sorry better luck next time" You would be upset and depressed also. As I said this housing system ISNT better than placards. They both trash systems but one makes feelbad bc its completely up to a compute to pick your number.
    (1)

  6. #76
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raim View Post
    Honestly they could probably remedy this on NA/EU by paying for more server infrastructure and just slapping in like 30 more wards set to first come first serve, then changing it to lottery a day later.
    30 more wards would definitely make a difference, but you wouldn't even need to go back to first come first serve with that many new houses.

    We don't actually need unlimited houses, only so many play and want a house, it's just that the supply currently doesn't meet that demand. In some smaller servers, particularly JP and the newer EU ones when they were still relatively new, it wasn't uncommon to find half-empty wards with plots that just weren't being taken up, by anyone.

    It's not that this system was broken form the start, it just wasn't future-proofed for such a rapid increase in players.
    (2)

  7. #77
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    They are in the same ballpark. You telling me I shouldn't be depressed over pixels but I say ppl shouldn't have to sacrifice their health over the same pixels. At the end of the day, we talking about the same thing here. No one asked that ppl to stay up for hours on end for pixels and no one told me to be depressed over those pixels. Also, I was rewarded bc I made the plans and thought ahead of other ppl. A random number was just picked out of a pool. As I said before I never thought the placard system was good but I don't think the lottery system is any better. The only real solution to this is to give everyone a house and do away with the outdated ward system. Also, there wouldn't be a better chance for me to get a med or large next week or anytime soon going forward so I'm stuck in one of the worst housing areas in the game(the goblet). All my savings got two expac amounting to nothing just because I have bad luck. How is that f'ing fair to me? Now I have a house I don't even feel like working with bc I hate the area it's in and the ward is completely died just like so many wards in this game. You work hard for something for years and dream about getting it just for an rng system just to tell you "You not lucky this time sorry better luck next time" You would be upset and depressed also. As I said this housing system ISNT better than placards. They both trash systems but one makes feelbad bc its completely up to a compute to pick your number.
    No?
    I entered the lottery for an Ishgard house when they were first released, because I've been wanting a house in Ishgard for years, and lost a three-way lottery against 2 other bidders.
    Oh, damn, nevermind, try again next week.

    Now I have an Ishgard house.

    Just convert your "hours of clicking" energy into patience. The lottery happens every 9 days. If you're getting 1 other bidder every time, your 50/50 chance is going to turn into a win soon enough.
    (2)

  8. #78
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Seraphor View Post
    No?
    I entered the lottery for an Ishgard house when they were first released, because I've been wanting a house in Ishgard for years, and lost a three-way lottery against 2 other bidders.
    Oh, damn, nevermind, try again next week.

    Now I have an Ishgard house.

    Just convert your "hours of clicking" energy into patience. The lottery happens every 9 days. If you're getting 1 other bidder every time, your 50/50 chance is going to turn into a win soon enough.
    IM SOOO HAPPY FOR YOU..... Glad you have some damn luck. I don't... I never have luck. Plus I hight doubt there be a med or small open next week or going forward anywhere so I shit out of luck till they add more wards. Even then I mostly lose so why even try tbh. Im tired of talk to you. So have a bless day.
    (0)
    Last edited by MrJPtheAssassin; 01-22-2023 at 12:01 AM.

  9. #79
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Raim View Post
    Honestly they could probably remedy this on NA/EU by paying for more server infrastructure and just slapping in like 30 more wards set to first come first serve, then changing it to lottery a day later.
    You could add 100 more wards and it will still be sticking a plaster over a gash. Until they fix how it's abused it does feck all.
    (0)

  10. #80
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by magitekLuna View Post
    and as we found out THEY CAN EASY DO IT in a WAY bigger size that we ever asked for. its just yoshi want it this way and nothing in the universe will change it.
    Homes: 300 plus unique placed decorations, literally trillions of possible combinations of items, colors, and positions. Dynamically positionable while loaded.
    Access to variable vendors/retainers/armoire/playable minigames, customizable walls and trim with tens of possible textures and placeable light sources.

    Islands: 3 styles for all paths/borders/buildings. Static 6 decorative buildings (now a couple more). 20 changeable crops/animals from static pools. 40 placeable minions.

    3 set vendors. 2 set NPCs for interaction. set gathering points.


    Is that.. really the same thing in your head?
    (9)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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