i think this is another example of perfect play mentality, what you illustrate requires a team effort/coordination which pvp does not have in terms of the majority of matches that is experienced both for CC and FLShieldbash's pro compared to Primal Rend is that one is instant, the other one has an insane animation delay and is also used for WAR's primary damage output. Shieldbash performs a lot better at securing kills, while Primal Rend is better at applying team pressure. They're not used exactly identically, and both shine at different things. I could see how one would see shieldbash as inferior if they're not using it to specifically hit targets out of resources in the shins when it will make them dead with a 99% probability.
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