Yeah, 3.0 AST seem to be a prime example of the rose-tinted class. It was changed because it was just a lot of fat nobody wanted. Party even willing to wait for the AST to keep re-drawing until they get a balance card before pull. The current system isn't great, but still a lot better than the old, and the old system would suck even more in the current design then it was back then. I mean ... I'm sure a lot of people know the "Balance" Discord. Think about the implication how relevant the meme was for it to be adopted as the name of such a DPS focus community.
I have never personally speak with any AST "at that time" said they love the card system. That kind of talk has only popped up once enough time had past and nostalgia set in. If they ever bring back the 3.0 card system, I'm willing to bet my in game house the community will not stand for it pass the one month mark.It was a mess, but a mess some AST for whatever reason loved dealing with.
And I just want to say this: this is yet just another example of how much the game had lost when they remove the majority of utility management from the game and make everything about DPS and DPS only. People complain about AST card are just all damage buff now ... sure, I don't like it either ... but what else you want the card do beside buffing damage? TP is gone. Why do people need MP when they can maintain full MP even in zero piety gears? Outside of ultimate we have enough mitigatition that even if half of your party forgot to hit their mit (PF meme) it's still ok. We already have more healing potency than we ever know what to do with. With how strict raid buff window is most DPS ain't gonna risk having their rotation desyn or drift due to unexpected and unreliable GCD, so giving SPS/SkS card out randomly may even be considered griefing.
Yeah, every card doing the same thing sucks, but that's because there is nothing else that they can do meaningfully.