Quote Originally Posted by R041 View Post
You're right, and I said the same thing a page ago
I committed the sin of not reading a thread all the way through before commenting. Support roles were my all time favorite thing to do in tera before it died, and no other mmo has come close to the fun I had from healing in that game, so I jump at the chance to talk about this subject.
At this point, I don't think it'll improve. And I'm speaking broadly now, at just the mmo genre in general. So many games are steering away from the trinity model and creating independent dps experiences where you heal and budget your mana with consumables. If support exists, it's some watered down damage only form of support where you hit a button to make people's damage jump by X%. It doesn't feel meaningful. And that's just where we are now. I hope XIV can be pioneers and lead us back into a golden age of support, but I 100% do not expect innovation from a game that's comfortable staying the course and will have support and approval for doing so. Feelsbadman.