Results 1 to 10 of 1078

Hybrid View

  1. #1
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    People say damage meters will make people get toxic, but honestly, I've seen so much toxicity over the lack of damage meters and in-game information on what happened in a fight.

    Because you can't mention ACT, especially in casual scenarios it's very easy for people to throw the blame around. Damage meters + an in-game review showing damage taken and taken from what sources, along with healing would be helpful for avoiding that childishness.

    I've dealt with more immature hostilities from casuals regarding party performance issues than I have with elitists.
    (2)
    Last edited by NekoMataMata; 12-21-2022 at 02:36 PM.

  2. #2
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NekoMataMata View Post
    People say damage meters will make people get toxic, but honestly, I've seen so much toxicity over the lack of damage meters and in-game information on what happened in a fight.

    Because you can't mention ACT, especially in casual scenarios it's very easy for people to throw the blame around. Damage meters + an in-game review showing damage taken and taken from what sources, along with healing would be helpful for avoiding that childishness.

    I've dealt with more immature hostilities from casuals regarding party performance issues than I have with elitists.
    What? if anything casual content is definitely the place where meters would never be put. There's no reason to ever have damage meters in sastasha ever. There's no reason to have them on Alliance raids or Story Dungeons. None of those have enrages so your DPS does not matter.
    Damage meters would not only contribute nothing, but add to the toxicity as you'd be tacitly allowing someone to have a meltdown if the other person in their sastasha run didn't have full uptaime, and made the boss take 10 seconds more.

    I don't think they're even needed in Extremes or Savages, I've never needed them on anything. But for sure, talking about putting them in casual content is so far beyond the scope of what people are talking about that it will definitely never happen.
    (1)

  3. #3
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by VerdeLuck View Post
    What? if anything casual content is definitely the place where meters would never be put. There's no reason to ever have damage meters in sastasha ever. There's no reason to have them on Alliance raids or Story Dungeons. None of those have enrages so your DPS does not matter.
    Damage meters would not only contribute nothing, but add to the toxicity as you'd be tacitly allowing someone to have a meltdown if the other person in their sastasha run didn't have full uptaime, and made the boss take 10 seconds more.

    I don't think they're even needed in Extremes or Savages, I've never needed them on anything. But for sure, talking about putting them in casual content is so far beyond the scope of what people are talking about that it will definitely never happen.
    "Please add damage meters, Yoshi P.
    Everyone will know who to actually give a well deserved commendation to. Hahahahaha!"

    - Quoted from the OP.

    Can't give commends in PF, therefore the OP is talking about casual duties. So yes, people are talking about it.

    Fight metrics aren't just useful for endgame. It's nice to know who's carrying their weight in regular content. Especially on the off chance when things go wrong that way people don't sit around pointing fingers.

    No one likes leeches and it would help a lot of healers out since healers are the defacto blame takers in many situations. I understand if you don't want that though. This wouldn't even be a necessity of the majority of the playerbase would just do the bare minimum required of them.
    (1)
    Last edited by NekoMataMata; 12-21-2022 at 03:53 PM.

  4. #4
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by NekoMataMata View Post
    People say damage meters will make people get toxic, but honestly, I've seen so much toxicity over the lack of damage meters and in-game information on what happened in a fight.

    Because you can't mention ACT, especially in casual scenarios it's very easy for people to throw the blame around. Damage meters + an in-game review showing damage taken and taken from what sources, along with healing would be helpful for avoiding that childishness.

    I've dealt with more immature hostilities from casuals regarding party performance issues than I have with elitists.
    Yes, thank you for saying this. Just because we lack the ability to talk about numbers ingame does not mean the blame game about performance isnt going to happen.
    (8)