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  1. #91
    Player
    Rein_eon_Osborne's Avatar
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    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
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    4,074
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Gemina View Post
    I'm not quite sure why you're pointing this out[...]
    Forgive me @_@ for whatever reason I misinterpret your comment as "ranged physical have feint too" at the time I wrote that. The wonders of bedtime discussion...

    Otherwise, I agree with your points.
    (0)

  2. #92
    Player
    Raven2014's Avatar
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    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Tlachtga View Post
    i'll give you a case where it wasn't enough. P8S. Illusory Creation, early on when we were still working out our mit plan. We got In + Protean. WHM forgot Temperance.
    Isn't that the point?

    This is due to both your group haven't figured out the mech, and your healer forget their mit. And ... this somehow is a game's issue because someone live and someone doesn't?


    works as intended,
    Indeed. Just to repeat what a lot people here have been saying: if oyu need SW to be more powerful than it is now, then there is a problem with your group, not with the content.
    (2)

  3. #93
    Player
    Tlachtga's Avatar
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    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raven2014 View Post
    Isn't that the point?
    that in an emergency situation during early progression, BRD lacks personal cds that the other jobs have and would've lived in that case? yes that is my point.

    Quote Originally Posted by Raven2014 View Post
    This is due to both your group haven't figured out the mech, and your healer forget their mit. And ... this somehow is a game's issue because someone live and someone doesn't?
    i'd say its the game's issue when two jobs within a role are missing a cd that the 3rd one has and this results in a death that otherwise wouldn't have happened.


    Quote Originally Posted by Raven2014 View Post
    Indeed. Just to repeat what a lot people here have been saying: if oyu need SW to be more powerful than it is now, then there is a problem with your group, not with the content.
    seems to be a little bit of confusion here, i'm speaking generally about BRD/MCH sustain/m.def here, and piggybacked the thread to do so. i don't need Second Wind buffed for my group's progression.

    i want BRD and MCH to have slightly better options to match the other dps though. whether its Bloodbath, Second Wind buff, another cd like Curing Waltz or they're just given caster m.def. i don't really care. but right now its inconsistent.
    (0)

  4. #94
    Player
    Raven2014's Avatar
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    Oct 2014
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    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Tlachtga View Post
    seems to be a little bit of confusion here, i'm speaking generally about BRD/MCH sustain/m.def here, and piggybacked the thread to do so. i don't need Second Wind buffed for my group's progression.


    Well, that's your problem. Your first comment was asking about why people resisting to change when most people was talking about the OP change to SW. You piggy bag your actual argument after we already fire off our counterargument. This is like setting up a new target after the bullet already left the barrel. You should have start a thread asking for equal access, rather than piggyback a comment about someone asking change to something that people consider working as intended.

    And even on your point, what you call inconsistent I just call it flavor. Survivability on each classes have never been the same, should never be the same. Like I said, if you start asking every roles to have the exact same thing, where the buck gonna stop? All healers should be given gap closer like SGE too then? Curing Waltz for everyone.


    And you should care, your comment about "this is what SE already doing anyway" ... like so since they're doing something bad let make it worse? This is exactly why we got into this circle. People complaining about class being streamline and become homogeneous, yet every other request is "why class A have this and class B don't, that's not fair! Make them the same please!"



    tl:dr version for the rest at the end.


    Do you know why we keep calling it "emergency"? Because it's not a guarantee. Even for people who claim SW saved many run, most of us actually also recount when it's not enough. Someone screw up, you hit that button and ... "pray" that it's enough, and a lot of time it's just not. But that's "unreliability" is what make ability like SW (or other personal) an emergency used at player discreet, and not a "regular" part of the kit. Because not everyone have it, and/or because it doesn't guarantee a save even if you have it, that's why:

    - No healer will skip a heal thinking "well the DPS can just SW themselves up".
    - No DPS gonna purpose take an extra hit that can kill them because they can just SW up. (They may take a risk and still get hit, but that's different).

    Now imagine a world where SW is given to everyone and also buffed like requested in this thread.

    - Healer gonna start skipping heal under the assumption people can keep themselves up using SW.
    - DPS gonna eat mechanic if it give them certain advantage if they have the assurance of SW will be enough to cover the damage.

    I can already imagine this kind of chat become a norm. A DPS after dying to back to back AOE damage:

    DPS: yo healer why you let me die to DMG, where my heal?
    Healer: where is your second wind? You can just top yourself off for the 2nd hit there.
    DPS: I already used it earlier to keep up time!
    Healer: well, that sounds like a YOU problem to me.


    Just like ... no. When something work reliably with equal access, it's no longer an "emergency", it's an expectation of the norm. You probably will also here something like this: "ok our mit plan for this will be reprisal first, feint second, and second wind the third hit, everyone cool with that?"


    tl:dr:

    - It's an emergency tool because you can not rely on it to save a run, just hope it can save a run.
    - If you change SW to make it something people can rely on, then it's no longer an emergency button
    - It'll just become another ability that people expected to plan and use regularly.
    (1)
    Last edited by Raven2014; 12-06-2022 at 02:17 PM.

  5. #95
    Player
    IkaraGreydancer's Avatar
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    Apr 2019
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    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    I'll just say this. I question the skill of people wanting a buff to this action. I don't mean this in a mean way but if you aren't messing mechanics up you wouldn't need to rely on said panic button much.

    Can we stop advocating for more handholding please? Can we leave somethings just as they are especially when they aren't broken?
    (2)

  6. #96
    Player
    Deceptus's Avatar
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    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
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    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    I'll just say this. I question the skill of people wanting a buff to this action. I don't mean this in a mean way but if you aren't messing mechanics up you wouldn't need to rely on said panic button much.

    Can we stop advocating for more handholding please? Can we leave somethings just as they are especially when they aren't broken?
    If that's the case why don't we just remove all of the self heals (including broken tank healing) and let the healers do the healing?

    Until then, we accept the design philosophy that roles have self heals and advocate that they should at least be decent and not be a level 70 potion equivalent at level 90.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #97
    Player Ransu's Avatar
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    May 2014
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    Leaving my SAM in Kugane
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    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deceptus View Post
    If that's the case why don't we just remove all of the self heals (including broken tank healing) and let the healers do the healing?

    Until then, we accept the design philosophy that roles have self heals and advocate that they should at least be decent and not be a level 70 potion equivalent at level 90.
    I'm perfectly fine with that idea. I've said earlier that mitigation is one thing, but self healing skills should be extremely limited and "emergency" style skills only for like when a healer goes down or something.
    (2)

  8. #98
    Player
    IkaraGreydancer's Avatar
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    Apr 2019
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    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Deceptus View Post
    If that's the case why don't we just remove all of the self heals (including broken tank healing) and let the healers do the healing?

    Until then, we accept the design philosophy that roles have self heals and advocate that they should at least be decent and not be a level 70 potion equivalent at level 90.
    I gey this was suppose to be a "got ya" comment but I'm all for it!

    But then you forget msq is a thing. How is Mch (for example) suppose to heal itself? Iirc Bard doesn't have self healing either. Plenty of classes don't.

    We've had this skill for years and it's been working fine. When it doesn't save me I don't go "damn this skill sucks it needs more potency". I go "damn well I shouldn't have messed up".
    (2)

  9. #99
    Player Ransu's Avatar
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    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    I gey this was suppose to be a "got ya" comment but I'm all for it!

    But then you forget msq is a thing. How is Mch (for example) suppose to heal itself? Iirc Bard doesn't have self healing either. Plenty of classes don't.

    We've had this skill for years and it's been working fine. When it doesn't save me I don't go "damn this skill sucks it needs more potency". I go "damn well I shouldn't have messed up".
    I mean, most of the non-instanced stuff is faceroll and instanced fights the npc always heals you to full so its a non-issue imo for the msq.
    (1)

  10. #100
    Player
    IkaraGreydancer's Avatar
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    Apr 2019
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    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Ransu View Post
    I mean, most of the non-instanced stuff is faceroll and instanced fights the npc always heals you to full so its a non-issue imo for the msq.
    What's considered face roll will differ depending on skill. And not every instance has npcs with you. Hell if you mess up enough npc healing won't cut it.

    Doesn't really change my main point though
    (1)

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