Results 1 to 10 of 144

Hybrid View

  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    I'll just say this. I question the skill of people wanting a buff to this action. I don't mean this in a mean way but if you aren't messing mechanics up you wouldn't need to rely on said panic button much.

    Can we stop advocating for more handholding please? Can we leave somethings just as they are especially when they aren't broken?
    If that's the case why don't we just remove all of the self heals (including broken tank healing) and let the healers do the healing?

    Until then, we accept the design philosophy that roles have self heals and advocate that they should at least be decent and not be a level 70 potion equivalent at level 90.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deceptus View Post
    If that's the case why don't we just remove all of the self heals (including broken tank healing) and let the healers do the healing?

    Until then, we accept the design philosophy that roles have self heals and advocate that they should at least be decent and not be a level 70 potion equivalent at level 90.
    I'm perfectly fine with that idea. I've said earlier that mitigation is one thing, but self healing skills should be extremely limited and "emergency" style skills only for like when a healer goes down or something.
    (2)

Tags for this Thread