Because it doesn't need to be changed... Second Wind is perfectly fine the way it is.
i think the 2 minute cooldown is fine but it 100% needs a heal buff as even if i use second wind as an emergency heal at times i have still died afterwards due to how bad the heal scales with higher level content
its a 8k heal on a 2min cd. you use it when you can, sure but its pretty worthless in 99% of cases.
but let's pretend its nearly as useful as people are saying it is. its still not "perfectly fine" in the case of BRD and MCH.
it needs to either get buffed, Phys Ranged need to get the m.def of casters, Phys Ranged need to get Bloodbath, or BRD/MCH get an extra personal cd like all the melees and DNC do.
2nd wind is absolutely fine, saves many a run in savage. Honestly I would prefer if they just made healing potions useful and not tied to damage potions as this is actually criminal. It's not so bad at lower levels as Hi-Potions are incredible and have a 22s cd but once you get to end game a 3600 heal isn't going to cut it on a 60s cd.
If the healing potions were say 45s cd and the same strenght as 2nd wind we would be flying.
Then excuse me for being harsh but personally that sounds like a "you" problem.Great. Then tell those people who want to go through MSQ as a healer "You only need to suffer through the MSQ once every expansion, which can take upwards to 20 hours from beating up monsters alone or doing some solo instances. It's not a big deal because you're only doing it once!" I love to see how many people would say "Yeah, that's perfectly fine by me! I don't mind pressing 2 buttons in every expansion AND patch cycle until I get to group content! There's no way I wouldn't just swap roles instead because I found it too boring!"
Sorry for sounding really harsh, but that's really what it feels like you're telling me whenever I want to go through the MSQ as a healer. That sounds like a second class citizen kind of thing. No wonder Derplander is never a healer in the trailers. The MSQ is really just not meant for a healer. At that point, you might as well just make all healers maximum level if they're just there for group content.
That being said, if we have to keep the current meta of dps being king then I'm not arguing against healers having one or more dps skills. However if I had it my way, I would rather want them to rework the trinity to be in line with the core aspect of the holy trinity. Healers should be valued for their healing while tanks should be valued for their taking aggro; these two should not trump over another like how it currently is. With that in mind, I rather see them make encounters much more harrowing that will force healers to focus more on using their toolkit rather than dealing damage. That shouldnt be their job, thats the DPS's job. If you want to focus on dealing numbers then you play a dps focused class. If you want to rather lead and keep the aggro for the party to focus then you want to be the tank, and if you want to heal and support then the game should allow you to go for that playstyle.
It's funny you say that because Second Wind at lvl 90 (non crit) heals for ~8000 which equates to 4000 a minute which is about what the level 70 HQ potion heals for (3600 health per minute).
When I say Second Wind is weak, that's one of the points I mean. At level 90, it's equivalent to a level 70 potion (per minute heal.)
Last edited by Deceptus; 12-05-2022 at 08:25 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Define these 99% of cases? Guess what, SW is meant to be useful for that exact 1% situation, so looks like it worked as intend.
No need to pretend.but let's pretend its nearly as useful as people are saying it is.
it needs to either get buffed, Phys Ranged need to get the m.def of casters, Phys Ranged need to get Bloodbath, or BRD/MCH get an extra personal cd like all the melees and DNC do.
Why we at it, please give every other DPS a personal shield like Radiant Aegis or Manaward, MCH and BRD should also get En Advant.
Like holy crap, I swear some people just obssessive about every class must have exactly the same thing or something.
How about no to all of that?its a 8k heal on a 2min cd. you use it when you can, sure but its pretty worthless in 99% of cases.
but let's pretend its nearly as useful as people are saying it is. its still not "perfectly fine" in the case of BRD and MCH.
it needs to either get buffed, Phys Ranged need to get the m.def of casters, Phys Ranged need to get Bloodbath, or BRD/MCH get an extra personal cd like all the melees and DNC do.
i'll give you a case where it wasn't enough. P8S. Illusory Creation, early on when we were still working out our mit plan. We got In + Protean. WHM forgot Temperance.
Our MNK popped Second Wind, Riddle of Earth and Bloodbath. He lived.
Our NIN popped Second Wind, Shadeshift and Bloodbath. He lived.
Our SMN popped Radiant Aegis. He lived.
Our BRD popped Second Wind and died to the Protean by about 2k dmg.
works as intended, if the goal was to make your BRD want to switch to DNC for not only an easier time, but to be arguably more impactful to the raid, and less punishing upon death.
well NIN and RPR both have Shadeshift and Arcane Crest respectively, so i guess we're getting there.
BRD already has Repelling Shot. and yes, MCH absolutely should get a movement skill.
the devs are the ones who went out of their way to homogenise the f out of the jobs. i'm suggesting a change to an inconsistency.
there's been nothing decent against my suggestions too, other than "lol no" or "it'd be broken" i agree with the "it doesn't matter" ones, because SW is a posterchild for button bloat and should've been one of the first things gone.
example of a response is literally "lol no"
it reminds me of way back in Stormblood when we were discussing how crappy DRK's Shadow Wall was in comparison to WAR's Vengeance.
literally the same responses. "it does its job", "doesn't need changed" "its perfect as it is" and the devs ended up changing it anyway. almost like it wasn't fine.
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