^^ This person gets it. Melee have had multiple self heals for years and MCH/BRD have had a single sh!tty one that heals, on average, for 7% max health every 2 minutes.they could double the potency of Second Wind and make it auto crit heal, and it'll still be trash.
and if Second Wind healing more is broken, i guess since all melee get Bloodbath, they're broken now? that'll heal for more than SW could hope too, and its on a shorter cd too.
not even mentioning the third personal cd all melees except DRG get (Life Surge heals, but you're not using it for that) that give shields/healing/mitigation, the shields SMN/BLM get, and Curing Waltz and Improvisation on DNC.
BRD and MCH have suffered enough this expac and the last. surely they can at least get some extra survivability for these niche situations where the supports have dropped the ball. literally all the other dps have them.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
*removes Kaiten*
*keeps second wind*
It's the small things in life that make me laugh, lol. Though SW was made when the classes/jobs were not just boiled down to dps/utility dps/dps with aggro. I would be shocked if there wasn't a rework or removal of the skill by the end of 7.0.
Bloodbath shouldn't exist imo and second wind is fine the way it is.they could double the potency of Second Wind and make it auto crit heal, and it'll still be trash.
and if Second Wind healing more is broken, i guess since all melee get Bloodbath, they're broken now? that'll heal for more than SW could hope too, and its on a shorter cd too.
not even mentioning the third personal cd all melees except DRG get (Life Surge heals, but you're not using it for that) that give shields/healing/mitigation, the shields SMN/BLM get, and Curing Waltz and Improvisation on DNC.
BRD and MCH have suffered enough this expac and the last. surely they can at least get some extra survivability for these niche situations where the supports have dropped the ball. literally all the other dps have them.
I don't believe in the design idea of self sustainability for dps and tanks. You're taking away from the role of healers too much by doing that which is why small heals like second wind are fine and why the insane self healing warrior has is stupid. Mitigation is one thing, but self healing should be extremely limited.
We are in agreement. There was an earlier post about how "Second Wind is good when it crits." It was directed at that - I guess the quote didn't go through right.Its fine when it doesn't crit. It serves exactly the purpose it needs to serve which is a small heal that would save you from what otherwise would probably be death from a raid wide. People need to get over the idea that its supposed to be this big chunk heal when that's not its purpose. It would be broken if it healed for more than it already does.
I'd leave SW alone.
I dunno. Other jobs should have some sustain for solo play. Just not so much that it completely invalidates healers in group content, like warriors. Second Wind and Bloodbath can save you in a pinch, but they can't carry you through an entire dungeon run.Bloodbath shouldn't exist imo and second wind is fine the way it is.
I don't believe in the design idea of self sustainability for dps and tanks. You're taking away from the role of healers too much by doing that which is why small heals like second wind are fine and why the insane self healing warrior has is stupid. Mitigation is one thing, but self healing should be extremely limited.
It's crazy to see folks call it trash. For something that's so trash it sure as hell gets alot of usethey could double the potency of Second Wind and make it auto crit heal, and it'll still be trash.
and if Second Wind healing more is broken, i guess since all melee get Bloodbath, they're broken now? that'll heal for more than SW could hope too, and its on a shorter cd too.
not even mentioning the third personal cd all melees except DRG get (Life Surge heals, but you're not using it for that) that give shields/healing/mitigation, the shields SMN/BLM get, and Curing Waltz and Improvisation on DNC.
BRD and MCH have suffered enough this expac and the last. surely they can at least get some extra survivability for these niche situations where the supports have dropped the ball. literally all the other dps have them.
SW is actually closer to 14%. It's a 500 potency heal, so it isn't anything to scoff at. I know the 500 pot is not the same as a healer's 500 pot, but it's enough of a restore to get your HP to a more comfortable state. Even more so if it crits. Also, the "Well, melees get to have it" approach isn't a very good angle. Should physical ranged get Feint as well?
Also don't forget about super potions. The HQs can be used nearly once per minute, and even though it is a fixed 3600 HP, you can combine it with SW for an even bigger boost to your HP restore.
Feints are for melee DPS, physical ranged gets partywide -10% mitigation.SW is actually closer to 14%. It's a 500 potency heal, so it isn't anything to scoff at. I know the 500 pot is not the same as a healer's 500 pot, but it's enough of a restore to get your HP to a more comfortable state. Even more so if it crits. Also, the "Well, melees get to have it" approach isn't a very good angle. Should physical ranged get Feint as well?
Also don't forget about super potions. The HQs can be used nearly once per minute, and even though it is a fixed 3600 HP, you can combine it with SW for an even bigger boost to your HP restore.
They are correct about Phys Ranged having nothing else beside SW to heal themselves. The furthest they can go about recuperating loss health for BRD is to Minne themselves before SW, and DNC to abuse their Improv & stack their Curing Waltz with their partner. MCH have… nothing else(?). They would be able to kite comfortably if only bosses hitboxes aren’t so humongous lately lol.
I wish using Super Potions won’t lock you out of tinctures though![]()
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
More sustain is the last thing DPS needs, for phys. ranged however? Maybe, but DPS (every role in general actually) have a mountain of problems to solve first, Second Wind is not one of them.
It's in the list of skills/spells I think should be removed. Its just a button bloat button. There's more important ones to fix the landscape of role over reaching. Like verraise, vercure, smn Resurrection, all the tank healing, curing waltz, shields on pure healers, regens on shield healers... Should lock Phoenix downs to healers and remove their raises.
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