Quote Originally Posted by Gserpent View Post

You can have whatever implausible fantasy you'd like, I'm just saying that if you actually think they're going to add "Clemency but it's actually usable!" instead of just fixing Clemency to be actually useful, you're full of it. And like I said - making Clemency an oGCD while taking Sheltron off of the oath gauge LITERALLY IMPROVES PLD'S ABILITY TO SOLO OLD CONTENT ACROSS THE BOARD. It is *literally* giving you more of what you want, and you're still mad because you want to be able to cast Clemency one or two extra times in exchange for obliterating your DPS?
Can you explain how having less casts of Clemency improves PLD's overall survival when they need more healing via raw potency? Oath Gauge only charges at 5 per auto attack, as opposed to MP gauge (which recharges naturally in addition to recharging on atonement, Expiacion, Riot Blade, Blade of Faith, Blade of Truth, and Blade of Valor. How are you planning on balancing the Oath gauge with Clemency when PLD has so much lossless healing? As it stands, 40-50 Oath gauge means PLD has less casts and flexibility, whereas 20-30 Oath Gauge would mean PLD is broken (up to 5000 to 7500 potency worth of healing).

oGCD just means it doesn't conflict with your GCD actions. However, having a reduced number of casts reduces the overall amount of healing. If your argument is changing Clemency to oGCD makes PLD have more survival, that's completely wrong because less overall potency =/= more survival. All it means is that Clemency can be used without DPS loss.