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  1. #91
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,059
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rithy255 View Post
    "Because savage/ultimate raiding is what they design and balance"
    I guess they should remove Peloton, because you don't use it in raids!!!
    Not the best example because you do actually use pre-pull Peloton.
    (1)

  2. #92
    Player
    Sparkthor's Avatar
    Join Date
    Mar 2018
    Posts
    535
    Character
    Kaenby Kaby
    World
    Zodiark
    Main Class
    Warrior Lv 100
    When I play Paladin i LOVE to have two charges of schiltron/intervene. It greatly help in raid content when you can protect yourself and your co tank on double/share TB. Clemency may be situationnal, but hell, it works fine. Moreover, people love having distinct tools in their kit what feel some jobs more unique, and when one of the biggest complain about the game is the homogeneisation (which is somehow true but necessary IMO).

    If trully the PLD need more sustain, the best way to have it is to add another OGCD heal, or, if we didn't want to add something, put some heal on attonement or combo finisher.
    (0)

  3. #93
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,932
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    Not the best example because you do actually use pre-pull Peloton.
    You do? first I've heard of this lol.
    (0)

  4. #94
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gserpent View Post
    If Sheltron doesn't cost gauge, it effectively means you get two Clemency casts per gauge on top of a Sheltron cast. That's better than the current standard of two Sheltrons and no Clemency casts.
    No, that's for being lossless in DPS. As it stands currently, you get the current standard of 2 Sheltrons + 5 Clemency Casts (or more if you focus on regenerating MP) if you want to focus on survival. You only have 2 Sheltrons + no Clemency casts if you focus on DPS optimal gameplay.

    That doesn't improve PLD's overall survivability because you trade more casts of Clemency with having lossless healing. You might as well put a separate oGCD healing skill for that if you want to increase PLD's overall survivability without DPS loss.
    (4)

  5. #95
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,932
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I just wanna comment on how you could make clemency both a ogcd and gcd (might sound weird on paper)

    Lets say you reworked oath so it had no ties to shelltron/Intervention, I'm guessing having 50 oath (or something) could proc clemency to become a OCD, Cost no Mp and be instant cast this would even be a "decent alternative" against outright removing current clemency.

    I don't really think clemency should be a oath gauge thing either way just food for thought.
    (1)

  6. #96
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by AnotherPerson View Post
    No, that's for being lossless in DPS. As it stands currently, you get the current standard of 2 Sheltrons + 5 Clemency Casts (or more if you focus on regenerating MP) if you want to focus on survival. You only have 2 Sheltrons + no Clemency casts if you focus on DPS optimal gameplay.

    That doesn't improve PLD's overall survivability because you trade more casts of Clemency with having lossless healing. You might as well put a separate oGCD healing skill for that if you want to increase PLD's overall survivability without DPS loss.
    Except you're never in any scenario where you need to actually halt DPS to pump Clemency. Not in any kind of content that actually matters.

    And solo content doesn't matter, anyway, because other tanks are better at soloing stuff than PLD is, WAR especially. I think y'all are dramatically underestimating how much healing over time the combo finishers are... which PLD doesn't get. If PLD needs any added healing, it's on Royal Authority (or Atonement, I guess?)
    (1)

  7. #97
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    982
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    I just wanna comment on how you could make clemency both a ogcd and gcd (might sound weird on paper)

    Lets say you reworked oath so it had no ties to shelltron/Intervention, I'm guessing having 50 oath (or something) could proc clemency to become a OCD, Cost no Mp and be instant cast this would even be a "decent alternative" against outright removing current clemency.

    I don't really think clemency should be a oath gauge thing either way just food for thought.
    I had a suggestion on earlier in this thread that I thought could work.

    Quote Originally Posted by Espon View Post
    Random example: Expiacion grants a stack of Clarity. At 2 stacks Clemency has no cast time, costs no MP, and is off the global cooldown. Max 2 stacks.
    This gives you a free oGCD Clemency every minute, with the first one being available after 30 seconds.
    (3)

  8. #98
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,932
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gserpent View Post
    Except you're never in any scenario where you need to actually halt DPS to pump Clemency. Not in any kind of content that actually matters.

    And solo content doesn't matter, anyway, because other tanks are better at soloing stuff than PLD is, WAR especially. I think y'all are dramatically underestimating how much healing over time the combo finishers are... which PLD doesn't get. If PLD needs any added healing, it's on Royal Authority (or Atonement, I guess?)
    Are you aware PLD gets healing for every magic attack cast or not...? PLD has too much rotational healing if anything, I want PLD's to have more control over their self healing.

    Edit: (Espon)
    That would actually be a good change generally I'd really love something like that, It's also done in a way that doesn't make oath gauge some "clemency gauge".
    (4)
    Last edited by Rithy255; 12-02-2022 at 06:47 PM.

  9. #99
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    982
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    Are you aware PLD gets healing for every magic attack cast or not...? PLD has too much rotational healing if anything, I want PLD's to have more control over their self healing.
    Pretty sure he doesn't even raid outside of normal modes. He's said several incorrect things so far and judging by his post history he just goes into random threads to troll people.
    (6)

  10. #100
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,932
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Espon View Post
    Pretty sure he doesn't even raid outside of normal modes. He's said several incorrect things so far and judging by his post history he just goes into random threads to troll people.
    Makes sense to me :/ can't say that I had good interactions.

    Again I think your changes are a perfect example of best of both worlds, we don't have to compromise clemencies more niche side, being a on demand heal (even if it isn't optimal) and it becomes a ability that is also often more used, I now wish you were in charge of pld changes (unironically, looking back at your og post i pretty much agree with everything you said)
    (2)

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