Quote Originally Posted by PikoAliapoh View Post
By that logic, let's just give people <Saint of the Firmament> for making a few crafts or gathering a few items.

The entire point of something being an achievement is that it takes time, effort, and perseverance to obtain. When I see people with Field Commander set or titles like Saint, I know they put in a lot of effort to get it, and they have my respect for doing so. They should get some sense of satisfaction from it too, I imagine.
The Saint titles were a horrendous design and it was madness that the devs seemed pleased with it and repeated the process that encouraged people to craft at an unhealthy rate. I wasn't involved at all – neither crafting nor titles are my thing, though I'm not sure I'd have participated even if they were – and I don't see it as an achievement for them to be proud of. It just means they threw a ridiculous amount of time into it because the devs devised a system that would drain their time in a monstrous way when it could have been done with an approach that required daily participation but had a cap on how much time needed to be spent per day.

Likewise, I wouldn't be remotely proud of "achieving" ownership of the coat. It is a massive suck on my time that I probably should have spent on something better, and may come to nothing in the end if I don't get it completed – and all that to get it on just one character, and the process to be repeated if I want it for a second character.

It's an "achievement" established in another era of the game, where nearly all the other prizes from that era have become simpler and less time-consuming than they originally were. PVP doesn't allow this one to naturally simplify in the same way, which is why I think the devs need to manually review it.