





I would argue that the moogle tome events are their own variety of patience. If you want a thing when it comes out, do the content. Or you can choose to wait for literal years for it to eventually be sold at a tome event.
Oh I get it. Let's unlock all the old Feast mounts too then. Maybe buy them with some series crystals? And how about the 1.0 back tattoo? That was from ages ago. Maybe I can get one if I've played longer than my 30 day free trial? That'd be neat.






Feast mounts, yes. I think it was a terrible plan to ever permanently lock away standard gameplay things as prizes with no chance to acquire them afterwards.
But I recognise that the 1.0 tattoo is a very specific thing that should be restricted to those who were there in unique circumstances.
I got all the set back in 2016 and it took 1 year since Seal Rock released and have to join Immortal Flames to get win easily (back when it's still based on GC). IMO after the joining GC revamp, you get 33% chance to win basically and it's... kinda sucks.
I don't know, but until now I keep getting same amount of winrate for both places since ShB pvp... I used to have too much 3rd place because of Maelstrom back in ARR tho...You know this winrate in the pic used to be a lot better. 2 revamps and its even sub 50%. If I would play another 1000 matches I would probably be sub 40% like you.
It is a bit too much clusterfck nowadays. It used to be more useful to win just by leading people.
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Winning FL matches is about leadership rather than individual combat skill. If you want to win more, learn how to shot-call. That's no shortcut or lazy way to do it, nor should there be. Take up the responsibility and lead the alliance. Yes, you will get people that don't listen. Yes you will get the 3rd place team throwing matches by focusing you instead of first place. Yes you will still lose sometimes. But You'll get more wins than not by taking charge and keeping morale high.
Before I started shot-calling in FL, I used to think that the old armies having drummer boys was some stupid thing. But after getting good at shot calling I understand that keeping morale up is the best way to win something. Map awareness and keeping people motivated wins games. It truly does. I've literally brought games back from 200/1400/1400 and won them. You have to be willing to try and have to be willing to lose. That's a part of learning. There will be people out there that hate you for it. They will throw a fit the entire game and argue with you calls. They'll yell at you for using sound effects and be deliberately in the way. And they will blame and mock you if you still lose. Ignore them. Let them have their losses. You want your wins and the silent people will thank you for it. The majority of my player commendations are from PVP (I mostly play DPS) and it shows that people are thankful even if they don't say so out loud.


Also markers greatly help. Focus target\putting some markers in certain places work wonderful. If you have a good tank, you help the tank and so on. It surprises how people immediately drone toward someone marked, like i legit forgot to remove a marker on a random enemy and poor guy constantly got focused, so there's that for better or worse.Winning FL matches is about leadership rather than individual combat skill. If you want to win more, learn how to shot-call. That's no shortcut or lazy way to do it, nor should there be. Take up the responsibility and lead the alliance. Yes, you will get people that don't listen. Yes you will get the 3rd place team throwing matches by focusing you instead of first place. Yes you will still lose sometimes. But You'll get more wins than not by taking charge and keeping morale high.
Before I started shot-calling in FL, I used to think that the old armies having drummer boys was some stupid thing. But after getting good at shot calling I understand that keeping morale up is the best way to win something. Map awareness and keeping people motivated wins games. It truly does. I've literally brought games back from 200/1400/1400 and won them. You have to be willing to try and have to be willing to lose. That's a part of learning. There will be people out there that hate you for it. They will throw a fit the entire game and argue with you calls. They'll yell at you for using sound effects and be deliberately in the way. And they will blame and mock you if you still lose. Ignore them. Let them have their losses. You want your wins and the silent people will thank you for it. The majority of my player commendations are from PVP (I mostly play DPS) and it shows that people are thankful even if they don't say so out loud.
And a major tip is to NEVER throw or call it quits if you get a bad start, the amount of times you get people discouraged because the firsts minutes we get ganked by both teams and have 0 points, it happens, it is still doable.
I don't see the problem with 100 wins. Get some friends, get good at reading the map, lead your zerg better than the enemy zerg with callouts and waymarks. I'm climbing winrate wise rn in Seal Rock just because I do that. Also play DRG/DRK/WAR, they're stupid strong compared to any other option for actual impact, followed by NIN/SAM/PLD. Legit if your 4 man is two DRGs, a DRK, and anything else that can buff/debuff/annoy the enemy like DNC (LB to remove guard when stacked under DRK AoE so DRG can LB) you'll have a bigger impact than randos and their 3000 damage bahamuts.
Last edited by LifeupOmega; 11-23-2022 at 03:39 AM.
No, this argument is ignorant af and as somebody who has the field commander coat i will tell you its 100% luck as you can play like a god and do everything right only to lose because the game decided to spawn three s ranks at the 2nd place base area lol (this has happened to me and let me just say its pure cancer.)This is actually a lapse in basic numeration as well as competition psychology.
if you can't win 100 matches of Seal Rock, you are not a Field Commander. You are a Cadet, and that coat isn't for you.It is a glamour that has prestige. It is also the one PvP 100 win achievement with reward intervals, too, so you are getting stuff before you even reach 100.
FOMO rewards are dumb, period.Feast mounts, yes. I think it was a terrible plan to ever permanently lock away standard gameplay things as prizes with no chance to acquire them afterwards.
But I recognise that the 1.0 tattoo is a very specific thing that should be restricted to those who were there in unique circumstances.

I have the coat and the matches that were 100% lost to RNG and not mostly bad gameplay are so few and far between that they aren't worth mentioning.No, this argument is ignorant af and as somebody who has the field commander coat i will tell you its 100% luck as you can play like a god and do everything right only to lose because the game decided to spawn three s ranks at the 2nd place base area lol (this has happened to me and let me just say its pure cancer.)
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