Results -9 to 0 of 51

Threaded View

  1. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,886
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Midareyukki View Post
    You do know that the alternative to a Deep Dungeon in Shadowbringers is Bozja, yes? If they can unlock this and other forms of content, then they can unlock Bozja as well. There's zero need to do this for 70-80; we already have that, and it's arguably just as easy since all you do is fight FATEs. FATEs which give as much exp as a Deep Dungeon would. This is by design: Bozja is the place you go to to mass-level jobs at that tier.
    You could as easily say then that there was no point in one among Palace of the Dead and Diadem or Heaven on High or Eureka. But, there clearly was, seeing as they're completely different forms of content.

    What harm would there be in having Deep Dungeon options all the way to 90, instead of randomly skipping the 70-80 span?

    I'd rather just allow experience to be gathered from Exploratory Missions the whole way 50-90 and from DD from 1-90, without forcing alternation between the two for those who prefer one type of side-content over the other. If the point to those new content forms either were solely experience acceleration, there'd have been no point in creating any side-content in the first place; you'd just accelerate experience gains from all but MSQ.
    (0)
    Last edited by Shurrikhan; 11-13-2022 at 02:23 PM.