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  1. #41
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Midareyukki View Post
    OP's post was literally about the experience being available for lower level characters. You are the one who moved the goalpost past that.
    The OP's title alone was that. The actual post had more context, including asking why Eureka was made/left so useless to leveling (e.g., why players couldn't just level jobs without gaps through just Exploratory Missions if they so pleased, or even the EM of their choice?).

    It essentially comes down to, "Hey, would there be time enough through adjustments to HoH's ceiling or Othas's floor to allow one to level just through DD if they wanted? If so, I'd really like that. (Aside, might the same be done for Exploratory Missions)?"

    Your responses have been, to put it mildly, pretty damn aggressive:
    Quote Originally Posted by Midareyukki View Post
    <The only appeal of DD could only ever be EXP grinding, so all means of EXP grinding are literally the same thing and therefore there's already functionally a 70-80 DD (Bozja) despite it playing nothing like a DD.>
    Quote Originally Posted by Midareyukki View Post
    <Anyone asking not to have content variety arbitrarily gated or forced into alternation is "moronic".>
    Quote Originally Posted by Midareyukki View Post
    <Anyone who feels that any part of DD and Exploratory Missions aren't identical are "obtuse" and lead to brain cell death.>
    Quote Originally Posted by Midareyukki View Post
    <Anyone asking not to have content variety arbitrarily gated must be an entitled PoS. (Now let me whataboutism shortfalls that, while more impactful, aren't nearly so easily addressed.)>


    Like... why? I get that you think Bozja would be risk and want to protect a favored content form here...
    --though you've yet to point out how 4-man content that tends to be much less exp-efficient than it would somehow starve it of players, especially if you're right in that the two are identical content forms and only played for job-leveling... despite your preferring one over the other for reasons other than exp generation--
    ...but how is that level of vitriol remotely necessary?
    (2)
    Last edited by Shurrikhan; 11-13-2022 at 03:18 PM.

  2. #42
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Midareyukki View Post
    POTD does that. And it's easily the most forgettable part of POTD.
    Yeah, it didn't seem worth mentioning. I'm focused on HoH and beyond as I feel like that set the tone for future Deep Dungeons.
    (0)

  3. #43
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Deveryn View Post
    Yeah, it didn't seem worth mentioning. I'm focused on HoH and beyond as I feel like that set the tone for future Deep Dungeons.
    This is really the more valid point than all the "you can get exp from other stuff" posts.

    However..

    I'd maybe still put forth a case that DD could maybe stand to cover more than a 10 level range, either forwards or backwards, simply to allow room for cases like Bozja, when they just can't or won't add a new DD for a given expansion. If Bozja can cover a wider range, not really seeing why any DD couldn't do the same. For that matter, if Bozja can sync players to (at the time) cap, can't see why they couldn't design DD similarly and skip all the boring leveling parts.

    That said, I ain't really got any piece of this argument. I've barely touched the DD we've got, myself. And, truthfully, completely fine with having sorta alternating content. I think it'd probably be perfectly fine to see them swap DD and EM or whatever else with each expansion. Much the same way I'm glad to see relic weapons divorced of the specially instanced content this go round. Is probably healthy for the game to have that variety.
    (0)

  4. #44
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    (0)

  5. #45
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Hasrat View Post
    This is really the more valid point than all the "you can get exp from other stuff" posts.

    However..

    I'd maybe still put forth a case that DD could maybe stand to cover more than a 10 level range, either forwards or backwards, simply to allow room for cases like Bozja, when they just can't or won't add a new DD for a given expansion. If Bozja can cover a wider range, not really seeing why any DD couldn't do the same. For that matter, if Bozja can sync players to (at the time) cap, can't see why they couldn't design DD similarly and skip all the boring leveling parts.

    That said, I ain't really got any piece of this argument. I've barely touched the DD we've got, myself. And, truthfully, completely fine with having sorta alternating content. I think it'd probably be perfectly fine to see them swap DD and EM or whatever else with each expansion. Much the same way I'm glad to see relic weapons divorced of the specially instanced content this go round. Is probably healthy for the game to have that variety.
    Bozja is scaling going forward into the next expansion level set and doesn't make other content irrelevant. Making a DD for an expansion scale back into the previous expansion does the opposite. Simple as that. Plus the whole having to level through 71-80 AGAIN for people who want to do the DD for the content's sake and not for leveling, that doesn't sound even remotely fun.
    (2)

  6. #46
    Player
    Rezef's Avatar
    Join Date
    Jul 2017
    Location
    Luxerion, Nova Chrysalia
    Posts
    59
    Character
    Rezef Enoshima
    World
    Twintania
    Main Class
    Scholar Lv 90
    Bozja was the ShB way to level up fro. 71 to 80. The new deep dungeon is for EW therefore it makes full sense if it is for 81 to 90 in my opinion.
    (3)

  7. #47
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by AvalonBright View Post
    ...Sure, and you could also do map FATEs, Trust leveling, Roulettes, and Beast Tribes for xp from 70+ too. I know Bozja exists, that doesn't mean it's Deep Dungeon, so for people who say "I want to level this alt entirely through Deep Dungeon" it means just as little as "Just do roulettes".
    SE told us it's specifically the Shadowbringers replacement for Deep Dungeon in the leveling process That's why it gets mentioned.

    If you don't like it, then you do have the other options.
    (2)

  8. #48
    Player
    Bukachu's Avatar
    Join Date
    Jul 2022
    Posts
    313
    Character
    Buka Chu
    World
    Raiden
    Main Class
    Dark Knight Lv 90
    I hope it will be focused on making the content as good as possible, not another fast exp leveling for people leveling their 17th job that they'll never touch after maxing out.
    (0)

  9. #49
    Player
    glitchead's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    4
    Character
    Rolan Stratus
    World
    Brynhildr
    Main Class
    Black Mage Lv 90
    Also haha necro thread.
    (1)

  10. #50
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Do people just wake up and go "hmm how can I spark attention on the forums"
    (0)

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