Oh absolutely. In this instance I just couldn't help myself, the lack of self-awareness was just too strong. ;-;
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Some people deserve derision due to being garbage people. Pretty simple really"Guys really! Believe me, I'm not a problem! Ignore that I come into every thread spewing aggressive crap without fail! Really guys I'm good! Why don't you believe me!"
Idk bro, maybe try not being so inflammatory every single time you post and people won't automatically think you're a troll/issue. /shrug
Except how I've been right this entire topic. But hey whatever delusions help you sleep
Not my fault lack of education is rampant amongst the player base
Dude, the clown show's over. This isn't GameFAQs. Touch grass.
I guess the biggest weakness of the housing system as it is is if a house is blown up and you don't get to the salvager in time you will lose all of your furniture. That and you can't save house layouts.
With faster turnover and less friction in getting set back up again, people might throw less of a fit when they lose an estate. Instanced housing is obviously ideal, but if there are limitations blocking that-- easier to lose and easier to regain are the second-best options. Revocation of the grandfathering of multi-estate accounts and vanity FC estates might also be necessary.
It's really hard to tell what's "best" in this situation without metrics, though.
Last edited by vanaii; 11-07-2022 at 04:06 AM.
As a former Lotro player, I can tell you this : housing in Lotro is far more limited than in FFXIV. You cannot place your furnitures where you want, but on specific places that depend of the size of your house (and where it is). you sure can deplace it a little bit in any x and y direction, but the liberty is far more limited than what you have in FF.
And that's not even talking about how it looks, or how the game is deserted because of years of questionnable choice made to catter to whales.
Last edited by CNitsah; 11-07-2022 at 04:17 AM.
That's not the worst of it, but it doesn't help matters at all, no. Most furniture, provided it's not novelty items or stuff you buy off the Mogstation, can easily be re-acquired. The real scary thing there is that you're actually losing out on stuff you bought with real money.I guess the biggest weakness of the housing system as it is is if a house is blown up and you don't get to the salvager in time you will lose all of your furniture. That and you can't save house layouts.
With faster turnover and less friction in getting set back up again, people might throw less of a fit when they lose an estate. Instanced housing is obviously ideal, but if there are limitations blocking that-- easier to lose and easier to regain are the second-best options. Revocation of the grandfathering of multi-estate accounts and vanity FC estates might also be necessary.
It's really hard to tell what's "best" in this situation without metrics, though.
Then you need to find a new plot out of a public raffle and hope you get it. Who knows when that'll happen. Could happen today, in half a year or whenever Square wants to add in new worlds. And again, that's because this housing system is designed with a limited supply in mind, rather than allowing you to have a house altogether.
Yeah, that's the cornerstone of the issue: the housing system is designed with a limited supply, but there's basically nothing keeping demand in check outside of the lottery.That's not the worst of it, but it doesn't help matters at all, no. Most furniture, provided it's not novelty items or stuff you buy off the Mogstation, can easily be re-acquired. The real scary thing there is that you're actually losing out on stuff you bought with real money.
Then you need to find a new plot out of a public raffle and hope you get it. Who knows when that'll happen. Could happen today, in half a year or whenever Square wants to add in new worlds. And again, that's because this housing system is designed with a limited supply in mind, rather than allowing you to have a house altogether.
We could have a whole host of valves to adjust demand downwards since supply is so limited (more stringent requirements to own an estate, price of estate, nongil additional cost of an estate, potential gil and nongil upkeep costs) but for whatever reason Square's decided to make the system available to everyone without having the resources to make the system available to everyone.
The lottery system is a decent stopgap to prevent people from poopsocking placards, but it doesn't solve the underlying issue of the limited supply. If they aren't going to do instanced housing, then ultimately they'll be forced either make housing easy come easy go OR raise the requirements to the point where it's essentially a relic to even unlock the potential to bid on an estate.
If players were required to unlock Mentor Roulette before they'd be able to bid on an estate as an example -- that's about the level of dedication I'd expect from a system in such high demand and limited supply -- we'd see much bellyaching about it being "too hard" but more sensible lotting. If the entire server got mentor roulette just for housing, then Square could just cheerily add another onerous achievement on top of that to keep the race going. Basically too high of a percentage on the server can potentially buy a house, and that's causing problems if housing isn't instanced.
Last edited by vanaii; 11-07-2022 at 04:49 AM.
xD Oh god. "You need 3000 player commendations to unlock Housing". Now that'd be a riot.Yeah, that's the cornerstone of the issue: the housing system is designed with a limited supply, but there's basically nothing keeping demand in check outside of the lottery.
We could have a whole host of valves to adjust demand downwards since supply is so limited (more stringent requirements to own an estate, price of estate, nongil additional cost of an estate, potential gil and nongil upkeep costs) but for whatever reason Square's decided to make the system available to everyone without having the resources to make the system available to everyone.
The lottery system is a decent stopgap to prevent people from poopsocking placards, but it doesn't solve the underlying issue of the limited supply. If they aren't going to do instanced housing, then ultimately they'll be forced either make housing easy come easy go OR raise the requirements to the point where it's essentially a relic to even unlock the potential to bid on an estate.
If players were required to unlock Mentor Roulette before they'd be able to bid on an estate as an example -- that's about the level of dedication I'd expect from a system in such high demand and limited supply -- but I doubt they'd be willing to go through with something like that. If the entire server got mentor roulette just for housing, then Square could just cheerily add another onerous achievement on top of that to keep the race going.
At least that would be a hard lockout on vanity FCs and alt houses. Heck, it doesn't have to be a battle achievement anyway -- housing could literally be a "relic" in its own right. Imagine what you'd have to show to get a mortgage from Tataru -- there's your questline.
... I could actually see her pulling so many underhanded strings, exploiting every loophole, and buying every estate out from under every owner in Eorzea. Just so she could sell them back for a profit. She'd certainly become the villain she was always meant to be overnight.
Last edited by vanaii; 11-07-2022 at 05:14 AM.
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